Acid texture

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Lostprophetpunk
409 Posts
Posted Jun 23, 2011
Heya there,

I have nearly finished my first level. (just got a few bits and bobs to do). However, when trying to put some toxic acid into my level, via a block with the toxic acid texture, and a trigger box inside it.

The only thing is, the trigger box works to kill the player, but the acid texture does not want to display when the map is run.

I know it's not down to my lighting source as my gel renders perfectly on the map.

What could cause this?

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Brits
39 Posts
Posted Jun 23, 2011
Replied 35 minutes later
Only the top side should have toxic texture, the others must be nodraw.
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KenJeKenny!?
238 Posts
Posted Jun 23, 2011
Replied 3 minutes later
Have the brush covered in nodraw texture and only apply the texture to the top. (make sure it's not a cheap or vertex texture or w/e).

Also make sure you placed a env_cubemap and a water_lod_control.

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ChickenMobile
2,460 Posts
Posted Jun 23, 2011
Replied 1 minutes later
Compile Vrad and VVis so it can draw the water too.
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Lostprophetpunk
409 Posts
Posted Jun 23, 2011
Replied 27 minutes later
I found out what was causing the problem. For some reason I had two trigger boxes in the same place, even though I created one. I deleted the acid texture box and created it again, now it works. =]
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-ArttyIntel-
76 Posts
Posted Jun 23, 2011
Replied 4 hours later

Lostprophetpunk wrote:
I found out what was causing the problem. For some reason I had two trigger boxes in the same place, even though I created one. I deleted the acid texture box and created it again, now it works. =]

Hoorah:)