Speed Paint Sign

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Lostprophetpunk
409 Posts
Posted Jul 04, 2011
Heya there,

Whilst working on the first part of my Portal 2 map, I wanted to add some signs to indicate that there was a button for the speed gel.

I know there is one at 'signage/signage_paint_speed'. However, this one appear to be faded. I am looking for one like the cube floor button, which is lit up.

I can't seem to find it looking through all the signs.

If anyone could help, thanks in advance.

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ChickenMobile
2,460 Posts
Posted Jul 04, 2011
Replied 5 minutes later

Lostprophetpunk wrote:
Heya there,

Whilst working on the first part of my Portal 2 map, I wanted to add some signs to indicate that there was a button for the speed gel.

I know there is one at 'signage/signage_paint_speed'. However, this one appear to be faded. I am looking for one like the cube floor button, which is lit up.

I can't seem to find it looking through all the signs.

If anyone could help, thanks in advance.

Try putting the overlay on a "light" or 'whitish' texture. That way it will be lit up. If I remember correctly there is actually a texture which is on the back part of a sign (I think this is for VGUI's though and you will see it through walls if placed on a brush).

If you know how to make custom textures, then try editing the vtf and changing it to what you want it to look like.

Remember that all signage are OVERLAYS, not decals and you shouldn't be texturing a brush with that texture.

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Lostprophetpunk
409 Posts
Posted Jul 04, 2011
Replied 1 hour later

chickenmobile wrote:
Try putting the overlay on a "light" or 'whitish' texture. That way it will be lit up. If I remember correctly there is actually a texture which is on the back part of a sign (I think this is for VGUI's though and you will see it through walls if placed on a brush).

If you know how to make custom textures, then try editing the vtf and changing it to what you want it to look like.

Remember that all signage are OVERLAYS, not decals and you shouldn't be texturing a brush with that texture.

I have tried both a light texture, and a whitish texture. However, the overlay is a bit hard to see in game.

I have no idea on how to make custom textures.

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ChickenMobile
2,460 Posts
Posted Jul 04, 2011
Replied 41 minutes later

Lostprophetpunk wrote:
I have no idea on how to make custom textures.

It's a good time to learn. http://www.interlopers.net/tutorials/5296

http://www.interlopers.net/tutorials/12578

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Lostprophetpunk
409 Posts
Posted Jul 04, 2011
Replied 1 hour later

chickenmobile wrote:
It's a good time to learn. http://www.interlopers.net/tutorials/5296
http://www.interlopers.net/tutorials/12578

Why thank you good sir, I am looking into this now.

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Kasc
77 Posts
Posted Jul 05, 2011
Replied 16 hours later
Faded it out it may be, but you can still use it.

Pretty sure it's a bug where some textures are random blacked out. You can still use it as an overlay.

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Vordwann
767 Posts
Posted Jul 05, 2011
Replied 4 hours later
If you are having trouble seeing it turn down the texture scale on the light texture.
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Skotty
671 Posts
Posted Jul 05, 2011
Replied 6 hours later
To get a normal overlay for speed gel, open your Portal 2 directory Steam\steamapps\common\portal 2\portal2.
Go to materials and create a new folder "signage".
Now just create a new text document.
Copy this into the text file:
LightMappedGeneric
{
$basetexture "signage/signage_paint_speed"
$surfaceprop glass
$selfillum 1
$decal 1
"%keywords" portal2
}

Save your text document and rename it to "signage_paint_speed_overlay.vmt".
Important: Don't forgot to change the ending of the file from .txt to .vmt like above!!

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MasterLagger
1,695 Posts
Posted Jul 05, 2011
Replied 2 minutes later
So does it appear hard to see in-game or in Hammer?
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Skotty
671 Posts
Posted Jul 05, 2011
Replied 9 minutes later
You can see it non-transparent in Hammer and in Portal 2, just like every other sign. You just have to use the new signage vmt you created. I will upload a small pack with some other signs included in Portal 2 but without any vmts.

Edit:
Here it is:

Unused Signage and non-translucent paint_speed sign

Jut put the signage folder to Steam\steamapps\common\portal 2\portal2\materials.

&

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Lostprophetpunk
409 Posts
Posted Jul 05, 2011
Replied 57 minutes later

Skotty wrote:
You can see it non-transparent in Hammer and in Portal 2, just like every other sign. You just have to use the new signage vmt you created. I will upload a small pack with some other signs included in Portal 2 but without any vmts.

Edit:
Here it is:
Unused Signage, fixed paint_speed sign

Jut put the signage folder to Steam\steamapps\common\portal 2\portal2\materials.

You my good sir...are a great man. I shall be crediting you for this.

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Skotty
671 Posts
Posted Jul 05, 2011
Replied 50 minutes later
Do whatever you want.