Need help creating LED Panels
so i had the idea of creating led panels using overlays. I'm quite happy with the result but they could need more contrast. I guess orange vs. blue is not good enought.
I thought about animating a shape to cover the blueish parts/get rid of them but i've no idea if that would actually work (they are overlays) ... and on the other hand, i haven't figured out how animation would work. Before i'd waste my time, i thought i'd rather ask if the whole thing looks promising and what you guys suggest.
Here's a WIP screenshot.

It might be cut, so just in case, here's the link: http://www.weown.de/files/portal_2/sp_gh_01_20000_800.jpg
Thanks in advance ;D
I think about creating some "Educate your Kids" kind of puzzle deisgned for 6 to 10 year old children featuring "tables up to ten" or "tables over ten" riddles where gameplay meets edjucation.
I'm also thinking about a timer which you'll see right before finishing the level to see how long you took or something.
@bmaster2000
I've no idea
I can't even remember that.
Edit:
Is there anyway to calculate with counters? I'd need some kind of modulo, devide, plus, minus to split bigger numbers into digits.
The instance is currently able to display all numbers from 0-9 in blue or orange (parameter overwrite)

Thanks for all the replies.
I think i'll release the instance(s) soon.
Currently i've following inputs.
- Set_0- Set_1- Set_2- Set_3- Set_4- Set_5- Set_6- Set_7- Set_8- Set_9- SetOrange- SetBlue- ToggleColor- Clear- Fill- Lock- Unlock- Add1- Subtract1
They are logic_relays. Tbh i don't even know how to interact without io proxy and proxy relays.
Even if there's a counter inside i don't intent to bloat the instance with too much logic and keep it quite generic. It's mostly used to store the current value to make the toogleColor and Add1/Subtract1 Inputs possible.