Func_physbx help

Avatar
jordenjames88
47 Posts
Posted Sep 11, 2011
I am wondering if there is a way to make the func physbox enable motion and movement when it is touched by another moving object? Its fine if it also triggers on player touch, but would be preferable if it didnt. Thank You.
Advertisement
Registered users don’t see ads! Register now!
Avatar
iWork925
1,080 Posts
Posted Sep 11, 2011
Replied 15 minutes later
Create a trigger_multiple around the other 'moving object' and set the parent of the trigger to the object so it moves with it. Using a filter_activator_name set it up so only the the physbox will set off the trigger. Then set the output for the trigger to enable motion on the physbox. Also set the enable motion flag off under the flags tab for the physbox.

Hope that helps.

Avatar
jordenjames88
47 Posts
Posted Sep 11, 2011
Replied 5 minutes later
How do I use a filter_activator_name? Ive never used one before.
Avatar
iWork925
1,080 Posts
Posted Sep 11, 2011
Replied 4 minutes later
I'm just going off prior knowledge here, but I believe your create a filter_activator_name, set the name field to the physbox and set the 'filter' property of the trigger multiple to the name of the filter_activator_name.
Advertisement
Registered users don’t see ads! Register now!
Avatar
jordenjames88
47 Posts
Posted Sep 11, 2011
Replied 20 minutes later
Thank You.