Func_physbx help
Posted Sep 11, 2011
I am wondering if there is a way to make the func physbox enable motion and movement when it is touched by another moving object? Its fine if it also triggers on player touch, but would be preferable if it didnt. Thank You.
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Posted Sep 11, 2011
Replied
15 minutes
later
Create a trigger_multiple around the other 'moving object' and set the parent of the trigger to the object so it moves with it. Using a filter_activator_name set it up so only the the physbox will set off the trigger. Then set the output for the trigger to enable motion on the physbox. Also set the enable motion flag off under the flags tab for the physbox.
Hope that helps.
Posted Sep 11, 2011
Replied
5 minutes
later
How do I use a filter_activator_name? Ive never used one before.
Posted Sep 11, 2011
Replied
4 minutes
later
I'm just going off prior knowledge here, but I believe your create a filter_activator_name, set the name field to the physbox and set the 'filter' property of the trigger multiple to the name of the filter_activator_name.
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Posted Sep 11, 2011
Replied
20 minutes
later
Thank You.