Brush Movement
iWork925 wrote:
func_movelinear fools!spongylover123 wrote:
Func_door is great for up and down or side to side, but a path is greatly used in unstationary scaffolds
What they said. Use an output "onPass" or "onFullyOpen/closed" to make it reset and automatically move.
MasterLagger wrote:
func_door works. Now I just need the lights to move with the moon. It's in a 3d skybox.
Can't you parent it to the moon brush?
MasterLagger wrote:
Yeah, I know, I've been having a few setbacks and didn't want to complicate things at first. Actually, the players are in a spaceship heading towards the moon, which is a sphere brush with moon texture (check the Showcasing Thread for a picture). I can't parent a normal light. Tried dynamic_light but it won't light up, even with the "TurnOn" output. All of this is in a 3D Skybox for that almost realistic effect.
Have you tried light_directional or environment, anyway the moon is a rotating brush parented to the door and the door parented to the light