[RELEASE] Remmiz Test Chamber 1

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Remmiz
631 Posts
Posted Nov 17, 2007
Replied 2 hours later

Rivid31 wrote:
My scores on challenges were

1:54 for time (Gold is 1:55)
19 portals (Gold is 19)
145 steps (Gold is 220)

Pretty well balanced except the steps. I'm usually pretty good at the steps, if you want me to test any of your upcoming maps steps challenges.

Thanks for the offer, I will keep you in mind when it comes time to test

DELTA2468 wrote:
I am stuck on the room with the button after gooing down the elavator. I fail at flinging.

You just need to get onto the ledge with the button. Once up there, shoot a portal on the ground in front of the ledge with the door that opens, and one on the ground below you. Hit the button and jump down into the one on the group...you might come up backwards through the other one though, so make sure you know which way to go once you come out.

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DELTA2468
20 Posts
Posted Nov 18, 2007
Replied 22 hours later
I know how to do it I just have trouble making it to up to the other ledge cause I said I fail at flinging. I guess I will take another shot at it later though.
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Lorithad
240 Posts
Posted Nov 18, 2007
Replied 8 minutes later
Not sure if this helps or not, but i've noticed that a lot of my friends have needed to increase their mouse sensitivity to do a lot fling techniques. They just can't aim and shoot fast enough otherwise.

If not, just keep at it. You'll be a pro-flinger soon enough.

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DELTA2468
20 Posts
Posted Nov 18, 2007
Replied 4 hours later
I figured out that you had to put a portal parrel with the ledge so you come out close enough to the ledge to make it on to it. After that I finished the rest of the level.
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Remmiz
631 Posts
Posted Nov 18, 2007
Replied 23 minutes later

Lorithad wrote:
You'll be a pro-flinger soon enough.

I don't know why but that just sounds hilarious.

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youme
937 Posts
Posted Nov 19, 2007
Replied 18 hours later
Nice map, good puzzles, unfortunatly i found it blindingly easy, which is a first for the custom maps, usually i find them really hard.

It is possible to get stuck, If the player doesn't take the first cube with them to the second button then they are left in an area with only one cube and no way to portal back to the other cube.

Also you have some floors which are pitch black - ugly

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Remmiz
631 Posts
Posted Nov 19, 2007
Replied 50 minutes later

youme wrote:
It is possible to get stuck, If the player doesn't take the first cube with them to the second button then they are left in an area with only one cube and no way to portal back to the other cube.

It is possible to get the cube (although a lot harder with nothing to block), put it on the second button and then backtrack to the first one again.

youme wrote:
Also you have some floors which are pitch black - ugly

Do you have any screens where these are?

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Player1
212 Posts
Posted Nov 19, 2007
Replied 5 hours later
A nice map if a bit on the easy side. Feels less challenging than 13-18 at least.
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MrTwoVideoCards
584 Posts
Posted Nov 24, 2007
Replied 4 days later
Remmiz! Hey yo, from the VDC, nice to see you here as well, nice map looks great, plan to play it right now.
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MrTwoVideoCards
584 Posts
Posted Nov 25, 2007
Replied 21 hours later
After playing it i really liked the map, it was very well made, and the choice of lighting was good, however it seems that there were a few areas where the hue of blue was off.

Aside from that, the puzzle was very good.

However one of the most notable thing is the cube surrounded by fizzlers. The button needs to be addressed and highlighted within the map a bit more.

Most people tend to look at the cube and immediately take their eyes off of the button. Another final thing was the maze within the area where you needed two Cube's. This was good, but often too confusing as the player needed to do alot of unnecessary Back-Tracking.

However very good map, and hope to see more.

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Remmiz
631 Posts
Posted Nov 25, 2007
Replied 2 hours later

MrTwoVideoCards wrote:
However one of the most notable thing is the cube surrounded by fizzlers. The button needs to be addressed and highlighted within the map a bit more.

I was actually aiming to draw attention to the cube rather than the button. This would cause people to 'think outside the box'. Pun intended.

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Crooked Paul
226 Posts
Posted Nov 25, 2007
Replied 4 hours later
I like the puzzle with the cube trapped in fizzlers. I got stuck there, and I had to read this thread to find out how to get past that part, but I wouldn't dare to claim that it was an unfair/cheap puzzle. If I had been able to figure it out myself, I'd probably like it even more. (What can I say, sometimes I am not so observant.)
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Rivid31
152 Posts
Posted Nov 25, 2007
Replied 6 hours later
I think it's funny how many people get stuck on the cube in the fizzler puzzle. It is sooo easy, yet somehow stumps everybody. Even I was stumped on it for a few minutes, until I noticed the indicator strip. I wonder what it is about this puzzle....
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Lorithad
240 Posts
Posted Nov 25, 2007
Replied 1 minutes later
I don't really understand it either. When I went through the map, that puzzle didn't take me long at all.
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youme
937 Posts
Posted Nov 25, 2007
Replied 1 hour later
I walked around it, and solved it within seconds, I was dissapointed THB
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fadeblue
1 Posts
Posted Dec 24, 2007
Replied 28 days later
Good map overall, but I think the Least Portals challenges should be adjusted. Right now Gold is 19, but the map allows for 16 if the player figures out that you can skip the second cube. (Actually, 15, but one of the portals I used for that shouldn't be allowed, IMO.)
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claguey
28 Posts
Posted Jun 29, 2009
Replied 1 year later
Great map, average difficulty. One tiny problem, the cube surrounded by 4 fizzlers, sometimes overloads and drops out loads of cubes, and sometimes gets jammed requiring a re-load. Other than that great game and nice puzzles.

Phil
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monkeyman
100 Posts
Posted Jul 07, 2009
Replied 7 days later
this isnt as much of a bump as the previous post, but i got 14 portals for this map: http://www.youtube.com/watch?v=xnq51XSNy6A
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jrlauer
545 Posts
Posted Jul 07, 2009
Replied 8 hours later

monkeyman wrote:
this isnt as much of a bump as the previous post, but i got 14 portals for this map: http://www.youtube.com/watch?v=xnq51XSNy6A

Nice job.

By the way, how do you get the video of your Portal runs onto youtube? I assumed that you would have to convert that recording into a wav or mpeg, but from what I understand the format used by Valve is not any type of movie format.

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monkeyman
100 Posts
Posted Jul 07, 2009
Replied 1 hour later
i use a program called fraps to record the video in lossless avi (a 5mins video is approx 4.5Gb!) and i then use a video editing program to edit out my fails and then it converts it to an avi file which i upload to youtube