Multiple lines from Wheatley
Is there an entity that can play multiple lines after each other?
beecake wrote:
Hello. I have the monitor working with a looping Wheatley animation. I figured out how to make him say a line in a trigger_once with an ambient_generic. I could not get the logic_choreograpfed_scene to work. Then i had a second ambient_generic to play another sound. Its very irritating that i have to use all those ambients to make him talk.Is there an entity that can play multiple lines after each other?
Yes, it's called logic_choreographed scene and a vcd scripting
spongylover123 wrote:
beecake wrote:Hello. I have the monitor working with a looping Wheatley animation. I figured out how to make him say a line in a trigger_once with an ambient_generic. I could not get the logic_choreograpfed_scene to work. Then i had a second ambient_generic to play another sound. Its very irritating that i have to use all those ambients to make him talk.
Is there an entity that can play multiple lines after each other?
Yes, it's called logic_choreographed scene and a vcd scripting
http://www.youtube.com/watch?v=njTO3ZENBLU
Thank you 
spongylover123 wrote:
Whoops double posted, sorry.
Did i miss something or did you just double post to apologise for double posting? 