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i would like to see a room with no floor, but maybe some really long walls, one side portable, one not, where the only way to navigate across, is to make a series of portals in the same wall you're in, and hop from one to the next, carefully shooting as you're sticking half way out each portal. maybe there'd be turns in the very long tall room, so you really have to perfect this technique.
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not only can you get into some of the offices, but you also get to go outside. you see the moon. you just for the heck of it shoot at it, then you find you can go onto the lunar surface. or you shoot somewhere into space, and find you are in space.
OPEN THE POD BAY DOORS HAL
- you can get into a 2001 style space station with curving floors and strange gravity... the rotational type...
HAL voice... (i can do that voice
if anybody wants)
zero gravity/altered gravity/micro gravity
slow motion...
buttons to change gravity... or other triggers.... object puzzles that are affected by this...
too bad water doesn't flow in this engine... it would be cool to fill and empty rooms making them possible to enter or not...
also there could be some potable water rooms....
- back to earth... then... scavenger hunt (i'd mentioned this in some other post)
even if you had a level that would take you outside just for a bit to find some objects you need... gnome?
- back to the test chamber. it has to feel good to return to the bosom of aperture labs...
ya my ideas are usually bigger than my ability to implement them, but i'm sure there's somebody here who is lacking ideas but can implement anything.

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