activating a faith plate?

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Portal Gun
31 Posts
Posted Oct 10, 2011
is it possible to have an aerial faith plate start out disabled then when you click a button it activates? there should be a way because in chamber 1 of "The Return" it had a faith plate start activated, then each time you jumped on it it was deactivated for a set period of time (while glados was fixing it)
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Lpfreaky90
2,842 Posts
Posted Oct 10, 2011
Replied 10 minutes later
Yes, you can add a "trigger_catapult" brush, give it a name (say my_first_catapult) set the start_disabled option to yes

Then create your button and have it say OnPressed, my_first_catapult, enable

Hope that helped :smile:

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Portal Gun
31 Posts
Posted Oct 10, 2011
Replied 2 minutes later
ok. I am going to try and make a fairly good puzzle for my first complete map. this would be a great thing in it. my idea is that you have to have a cube on a button in order for the faith plate to work.
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Lpfreaky90
2,842 Posts
Posted Oct 10, 2011
Replied 35 minutes later
If you use a cube/button thing to activate the faithplate, it's also a good idea to add some indicator lights so you can see that the cube/button activates the faithplate, even before trying to do so :smile:
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Portal Gun
31 Posts
Posted Oct 10, 2011
Replied 2 hours later
lol I thought of that before reading your post. I got it working perfectly I just need to adjust the speed so you dont go too high or too low. I will obviously have to edit that later though. and btw would you like me to try and make a video of a demo of the place? it isnt very good right now but for what it has it is pretty cool. expecially considering how long ive been making maps.
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iWork925
1,080 Posts
Posted Oct 10, 2011
Replied 2 hours later
Just an idea, change then faith plates prop skin to 1 when it is activated, with give a sense of operation to it rather it just being on all the time.
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Portal Gun
31 Posts
Posted Oct 10, 2011
Replied 5 minutes later
already did it. when it is off it is blue. when it is on it is orange. just like all the indicator lights.
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Spam Nugget
492 Posts
Posted Oct 10, 2011
Replied 18 minutes later

Portal Gun wrote:
already did it. when it is off it is blue. when it is on it is orange. just like all the indicator lights.

It i the other way around in the game though. Just to confuse people. i always thought this way would make more sense lol

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Portal Gun
31 Posts
Posted Oct 10, 2011
Replied 6 minutes later
well in the game the faith plates never really need to be acivated just that one level where it turns off and the skins keep changing.
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Skotty
671 Posts
Posted Oct 11, 2011
Replied 13 hours later
I wouldn't change the lights. Keep blue for online and orange for offline or you are confusing the player.
And: Why not create the first time that you need to activate a faith plate? Don't forget to use the PosInteract and NegInteract (Gamesounds) sounds to let the player hear that the plate is online or offline.