activating a faith plate?
Posted Oct 10, 2011
is it possible to have an aerial faith plate start out disabled then when you click a button it activates? there should be a way because in chamber 1 of "The Return" it had a faith plate start activated, then each time you jumped on it it was deactivated for a set period of time (while glados was fixing it)
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Posted Oct 10, 2011
Replied
10 minutes
later
Yes, you can add a "trigger_catapult" brush, give it a name (say my_first_catapult) set the start_disabled option to yes
Then create your button and have it say OnPressed, my_first_catapult, enable
Hope that helped 
Posted Oct 10, 2011
Replied
2 minutes
later
ok. I am going to try and make a fairly good puzzle for my first complete map. this would be a great thing in it. my idea is that you have to have a cube on a button in order for the faith plate to work.
Posted Oct 10, 2011
Replied
35 minutes
later
If you use a cube/button thing to activate the faithplate, it's also a good idea to add some indicator lights so you can see that the cube/button activates the faithplate, even before trying to do so
Posted Oct 10, 2011
Replied
2 hours
later
lol I thought of that before reading your post. I got it working perfectly I just need to adjust the speed so you dont go too high or too low. I will obviously have to edit that later though. and btw would you like me to try and make a video of a demo of the place? it isnt very good right now but for what it has it is pretty cool. expecially considering how long ive been making maps.
Posted Oct 10, 2011
Replied
2 hours
later
Just an idea, change then faith plates prop skin to 1 when it is activated, with give a sense of operation to it rather it just being on all the time.
Posted Oct 10, 2011
Replied
5 minutes
later
already did it. when it is off it is blue. when it is on it is orange. just like all the indicator lights.
Posted Oct 10, 2011
Replied
18 minutes
later
Portal Gun wrote:
already did it. when it is off it is blue. when it is on it is orange. just like all the indicator lights.
It i the other way around in the game though. Just to confuse people. i always thought this way would make more sense lol
Posted Oct 10, 2011
Replied
6 minutes
later
well in the game the faith plates never really need to be acivated just that one level where it turns off and the skins keep changing.
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Posted Oct 11, 2011
Replied
13 hours
later
I wouldn't change the lights. Keep blue for online and orange for offline or you are confusing the player.
And: Why not create the first time that you need to activate a faith plate? Don't forget to use the PosInteract and NegInteract (Gamesounds) sounds to let the player hear that the plate is online or offline.
And: Why not create the first time that you need to activate a faith plate? Don't forget to use the PosInteract and NegInteract (Gamesounds) sounds to let the player hear that the plate is online or offline.