Time Travel Puzzle Element
Anyway, you will need an aperture science time tunneling device or machine.
I've been working on a teleporter (but I'm waiting for a special particle, or ill just make one myself , but can't)
spongylover123 wrote:
What if the player goes to the past and does more than he or she needs?
That would also affect the present, for better or worse.
Vordwann wrote:
I gaze into the future and see many logic_cases and linked_portal_doors...
Really? I think your vision is a little bit on the complex side. I see a map with identical rooms parallel from each other with triggers and object outputs mostly.
Would love to play such a map (and already played the one with world portals mentioned above). Looking forward to your first results...keep it up!
MasterLagger wrote:
Vordwann wrote:I gaze into the future and see many logic_cases and linked_portal_doors...
Really? I think your vision is a little bit on the complex side. I see a map with identical rooms parallel from each other with triggers and object outputs mostly.
When you get to finish you project PLEASE make a tutorial! Video or text... anything! 
Vordwann wrote:
I think you will need a few custom models to make the chambers seem like they're actually under construction.
Maybe, but I want to trying doing things without custom models, textures, etc. so people won't have to download more stuff along with the map. But I won't abandon the idea having custom stuff made.
Marise wrote:
It sounds like a big undertaking to make, but should be fun to play. You could do all kinds of cool stuff with it.
I have a feeling that its probably going to majorly complex, as there are probably going to be a lot of variables you would need to change. As long as you make it so you can't see yourself walking around, all is simpler.
chickenmobile wrote:
Marise wrote:It sounds like a big undertaking to make, but should be fun to play. You could do all kinds of cool stuff with it.
I have a feeling that its probably going to majorly complex, as there are probably going to be a lot of variables you would need to change. As long as you make it so you can't see yourself walking around, all is simpler.
Take a look at the Showcasing Thread for a 5 picture example of altering the past which affects the present.