New Map Editor, TF2 Halloween, and Looking For Staff
Quote:
The simplified puzzle creator will let players easily carve out their creations in a straightforward but powerful way. They'll then be able to immediately upload those levels to their Steam Cloud and share them with other players online.
In other news, Team Fortress 2 is having their annual Halloween event going on right now. Our friends at F7Lans.com have setup Halloween servers to play on if you want some friendly faces to enjoy some TF2 with!
Lastly - TWP is looking for new staff members! Specifically, news posters and map reviewers for Spotlight and Roundup posts. If you are already active in the community and interested in helping out, post here or send me a PM and let me know!
msleeper wrote:
If you are already active in the community and interested in helping outspud097 wrote:
Posts: 1
Joined: Oct 28, 2011
Somebody needs to pick up some reading comprehension.
and as for the easy chamber maker, you have to wonder how good the brush work will be, and if the maps will be optimized well... I think that knowing hammer will still be a great asset where it may be easy to make simple quick chambers with the "EasyMapper", then open them back up in hammer and put in all the little details we want.
I will definitely be getting it... whether or not I will use it much will depend on its quality
Edit: I'm also interesting in working for twp, I've never posted a map here, but if that's what it takes I could 
I also don't think this will ever replace Hammer in skilled hands.
I heard that it might be possible that GLaDOS will speak to the player in the in-game editor. Brace yourselves if you make a typo in the map editor.
msleeper wrote:
Valve has posted up a sneak peak of an upcoming "Portal 2 Puzzle Creator" designed to make maps more simple. As most of us here are seasoned Hammer veterans, I'm really curious to know what everyone thinks of it!
I've been asking for this since portal 1. Its high time this game become an easy-access community based game with a central hub wesbite fo instantly swapping levels and an easier to use editor. I'm thrilled and I bet we'll see the community grow by leaps and bounds.
Later, they will start using Hammer instead of it and make more detailed maps. Just wait and see if this in-game map editor will be useful or not.
I've moderated similar communities before, and would relish the opportunity to teach as well as review some of the gosh-darn AMAZING stuff that gets made here.
the central hub is a bad good idea. what about other mapping websites (this one for exemple) if players have all community maps on this hub?
same for the rating system, if it's basic (like or not) some really good and hard maps will disappear due to bad rating (average players don't like hard puzzles)
but, we are in valve time
how many years before this editor comes tue ...
mooztik wrote:
a good and simple editor but i fear lots of maps created with this new 'simplified' editor will be basics and surely uninteresting.
the central hub is a bad good idea. what about other mapping websites (this one for exemple) if players have all community maps on this hub?
same for the rating system, if it's basic (like or not) some really good and hard maps will disappear due to bad rating (average players don't like hard puzzles)but, we are in valve time
how many years before this editor comes tue ...
thinkwithportals.com and steamcloud will be hosting console maps, unless you're willing to make a map in the console, then upload it to steam, then download it into your computer. Then upload it to THINKINGWITHPORTALS.com. Very unnecessary.
Hammer kind of sorted this people out because it is too much of a learning process to build some crappy chambers just for the lulz. I guess it will never replace Hammer but there might be some awesome maps built with it.
What I am must interested about is how this Valve community map database will work. It would be amazing if they released a service that allowed mappers to upload a vpk and let any player on any system to play it. I'm sure we wont find out these details for awhile, but I have all my fingers crossed that they will make this happen.
Also, I'm interested in becoming a staff member, I've been wanting a role like that on here for a while, so if you have room for me in there then I'd love to.

