Prop_static flicking...
vactube_128_straight.mdl
vactube_90deg_01.mdl
vactube_connector.mdl.
When i place a portal underneath them and then look through the other portal, while i move the cursor, the models keep flicking from being there to not being there!
How do i make it stop flicking?
spongylover123 wrote:
I think that's a rendering problem, like portal funneling is black with world portals, I think It has something to do with the ex level
Can I do anything?
Another Bad Pun wrote:
Try giving it an opaque skin, (If it has one.)
I'm not sure about what an "opaque" skin is. Could you explain it? It's a word i have never heard before
(and i'm not english or american)
Another Bad Pun wrote:
Opaque means that you can't see through it, (the opposite of a window.)
So making the tubes Opaque?
beecake wrote:
Another Bad Pun wrote:Opaque means that you can't see through it, (the opposite of a window.)
So making the tubes Opaque?
Yes; There should be a skin that does this.
MasterLagger wrote:
Yeah, there is a glass pipe skin and a metal pipe skin.
Yes, but they are actually used for gel aren't they? Anyway i should try using them 