Idea: Portal Multiplayer
Peace out till I am "finished with homework" (which I should be doing yet haven't even started.
PS- when I say later tonight, that probably means it won't be until my parents go to sleep that I start working on it. Being in the room next to them doesn't quite help the matter... 
So you're either going to be killing each other by shooting them into the path of an energy ball, or making them fall into goo.
Or, you can make race maps. Or puzzles that somehow involve multiple people in order to complete. Either way, i'm not a huge fan of the idea.
I mean yeah, if somebody were to get something working to a point where I've got somewhere to connect to, then yeah, i'd give it a shot. I just don't see how it would be all that great.
Well you could do these:a) have players spawn in 2 points and make it crucial for them to work together to reach the finish point
b) race, as mentioned before
c) give them guns, especially grenades and rpgs. just imagine throwing a nade to have it thrown back at you by a portal
d) race against eachother to finish the same puzzle
da) at the same time so you can steal each other's stuff
db) wait to do it and beat their time like horse or whatever
dc) same time but different places
e) make regular dm/ sniper only maps where places are only reachable by portal
f) etc
Take for instance something like this:
http://www.newgrounds.com/portal/view/411045
Now I know it would never move that fast but really, knocking someone out and putting them in an infinite loop? that would be awesome. Too bad we can only make simple modifications without making really complicated maps or modifying the actual game.
I can imagine several puzzles that would require more than one set of portals and I think it would be really interesting! You actually don't even need two spawn points...you just need more than one player can handle. There could also be a mode where you give one player the blue portal and the other the orange portal though I like that idea less - moar portals moar fun!
You might need to make an account to download the file 
TBh i don't really think that a HL2DM remake with portals would be any good.
What do you do with the fies once downloaded?
Quote:
Players going through portal crashes the game when maxplayers > 1
What the fuck is the use in that? its a portal multiplayer where you can't even use the portals
And you can use the portals for weapons fire and phys props
someone needs to make a portal version of this kind of cooperative gameplay.
Check this out.
http://www.portalmp.co.nr/
They have a video and a forum
Its gona take some time but they have the menu and the internet server for tests up. They want scripters and they dont want anymore testers they need scripters now.Its alot of work.
mikebolt wrote:
Bad link. What exactly have they done?
from the first video, not much, there wasn't even two people....not very multiplayer
Edit: I was referring to the video link posted with the CS kz climbers.
Also, I had the idea of bigger buttons; such that would require say 2 people or 2 crates to stand on. This would actually open up weird strategies if you had too many people, as you could stack boxes up. The number of boxes for a lot of the levels would have to be roughly equal to the number of players, so if you had say 8 people, you could build a staircase. Careful layout could block that.
Of course, some people may 'kick the bucket' so the cube droppers would have to be programmed around this, i.e. dropping more cubes if a player dies. This could make for a tough design.
Also, how many portal guns would there be? If there was 1, then it's almost a 'lead the rats' type of puzzle.
== John ==