Block a Door with Cube?!
Posted Feb 11, 2012
Is it possible to block testchamber_doors with cubes?
I only found a Topic from 2007...
Thx
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Posted Feb 11, 2012
Replied
3 hours
later
Why? and try it out.
Posted Feb 11, 2012
Replied
2 hours
later
I think not, but try. If not working, make the door in old way. From brushes, triggers and models
Posted Feb 11, 2012
Replied
7 hours
later
Cubes actually just get stuck inside the door (they do not block them). To get around this problem Valve had some doors that had logic which pushed cubes and the player out when it was closing.
Posted Feb 12, 2012
Replied
57 minutes
later
This works with any physics object - cameras, chairs, etc. Also, there's a lot of glitches such as unexpected speed boosts when jumping on these objects. I think in a couple of the coop maps the objects are fizzled when the door is stuck.
Posted Feb 12, 2012
Replied
10 hours
later
Maybe it is possible to do it with a func_door
try try try
try try try
Posted Feb 12, 2012
Replied
10 hours
later
you can actually glitch through a door with a stuck cube... just found this out.
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Posted Feb 14, 2012
Replied
1 day
later
Pitkakorvaa wrote:
I think not, but try. If not working, make the door in old way. From brushes, triggers and models
Finally, that was the best Way^^
I created my own Door-Instance, nearly as comfortable as the prop_testchamber_door
But I still have one problem...
If a reflectiv cube is "lasered" before the door is going to close, it does not block!
If the reflectiv cube is already blocking the door, before turn a laser on the cube, its still blocks...
I hope you know what I meant^^