How to make rising platforms?
Posted Nov 24, 2007
How do you make rising platforms, like the ones that rise up from the goo liquid? Is it anything to do with prop_telescopic_arm? I can't find a tutorial on it anywhere...
thanks in advance.
thanks in advance.
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Posted Nov 24, 2007
Replied
7 minutes
later
chris_24 wrote:
How do you make rising platforms, like the ones that rise up from the goo liquid? Is it anything to do with prop_telescopic_arm? I can't find a tutorial on it anywhere...
thanks in advance.
Make a func_door, set the speed to somewhere inbetween 25 and 75 and parent a platform to it (either a prop_dynamic or make a brush and make it a func_brush)
Posted Nov 24, 2007
Replied
2 minutes
later
oh. well that was simple enough
. thought it might be harder. cheers, but does anyone know what prop_telescopic_arm does, beacause if I don't find out it's gonna annoy me
. thought it might be harder. cheers, but does anyone know what prop_telescopic_arm does, beacause if I don't find out it's gonna annoy me
Posted Nov 30, 2007
Replied
6 days
later
i think the telescopic arm has something to do with the poles you see on the moving parts of walls
Posted Nov 30, 2007
Replied
4 minutes
later
A Func_MoveLinear would work better than a func_door.
Posted Dec 01, 2007
Replied
10 hours
later
No. Why?
Posted Dec 01, 2007
Replied
6 hours
later
Plus I've read that func_movelinear is broken. As in, you can't set things as its parent.
Or is what I read wrong?
Posted Dec 01, 2007
Replied
34 minutes
later
I set a lift platform as a parented object to it... Works just fine.
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Posted Dec 01, 2007
Replied
25 minutes
later
volt wrote:
Plus I've read that func_movelinear is broken. As in, you can't set things as its parent.Or is what I read wrong?
No you can in fact, the moving platforms are a combination of both, a func_door and a Func_movelinear, so it should be fine, as i would prefer making both.