[SP] Catch!
I just put up Version 1.2 of the HARD map, which will be the final iteration of this map. I had to add an emancipation field to eliminate an unintended solution, but it certainly makes the hard map more fun in my opinion.
Here's my speedrun of the hard version. Wasn't that much harder to be honest, and if you tried to fix grabbing the first cube so easy, you need to make it higher 
Btw. You can get stuck in or under the spinning platforms in the hard version. You should fix that.
Nice map. I tried the easy one and I had some weirdness with the rotating plate. I think someone mentioned it before, it seems to get confused and will not show a portal surface even though the box is in the trigger.
And the other problem...on the hard map...
http://steamcommunity.com/id/turbo2ltr/ ... 8140293597
Seems I timed it perfect to get stuck.