I just put up Version 1.2 of the HARD map, which will be the final iteration of this map. I had to add an emancipation field to eliminate an unintended solution, but it certainly makes the hard map more fun in my opinion.
[SP] Catch!
Posted Feb 28, 2012
Replied
2 days
later
Thanks once again to everyone for their input and suggestions, as well as videos!
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Posted Mar 01, 2012
Replied
1 day
later
t3LSAmRVsAw
Here's my speedrun of the hard version. Wasn't that much harder to be honest, and if you tried to fix grabbing the first cube so easy, you need to make it higher 
Posted Mar 15, 2012
Replied
13 days
later
Ok map. I liked the style and puzzle was pretty good. My main problem is the difficulty. Normal one is too easy for me and I was going to the hard version with high exceptations but I didn't find it at all harder than the normal one. Getting the cube should be much harder.
Btw. You can get stuck in or under the spinning platforms in the hard version. You should fix that.
Posted Mar 15, 2012
Replied
2 hours
later
I've sent you a private message. Please take a look at it asap. Thanks
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Posted Mar 25, 2012
Replied
10 days
later
Nice map. I tried the easy one and I had some weirdness with the rotating plate. I think someone mentioned it before, it seems to get confused and will not show a portal surface even though the box is in the trigger.
And the other problem...on the hard map...
http://steamcommunity.com/id/turbo2ltr/ ... 8140293597
Seems I timed it perfect to get stuck.