Perpetual Testing Initiative

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spongylover123
944 Posts
Posted May 05, 2012
Replied 25 minutes later

portal2companioncube wrote:
lpfreaky90 wrote:

There are no glados camera's.
Glados isn't everywhere in the multiverse

Why don't they just wirelessly connect her?

Sorry, but Valve's planning to only use Cave, somehow, I don't know why they don't want to use ellen though.

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MasterLagger
1,695 Posts
Posted May 05, 2012
Replied 29 minutes later

portal2companioncube wrote:
lpfreaky90 wrote:

There are no glados camera's.
Glados isn't everywhere in the multiverse

Why don't they just wirelessly connect her?

Uh, GLaDOS wasn't built when Cave was still alive remember? In fact, she was made several years after Cave's death. And since the multiverse is just several parallel dimensions of Earth, GLaDOS would not be in those worlds either.

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greykarel
225 Posts
Posted May 06, 2012
Replied 8 hours later
Ok, now it's coming up.
Since I've got limited internet traffic I want to ask two questions :
1. What is download size ?
2. Can I download it to one PC and then transfer it to my one (as I did with the game and authoring tools) ?
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mZLY
87 Posts
Posted May 06, 2012
Replied 3 minutes later

greykarel wrote:
Ok, now it's coming up.
Since I've got limited internet traffic I want to ask two questions :
1. What is download size ?
2. Can I download it to one PC and then transfer it to my one (as I did with the game and authoring tools) ?

The puzzle creator will actually be part of the game, so if you were able to transfer the game in that way then yes, you will be able to.

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Lpfreaky90
2,842 Posts
Posted May 06, 2012
Replied 40 minutes later

greykarel wrote:
Ok, now it's coming up.
Since I've got limited internet traffic I want to ask two questions :
1. What is download size ?
2. Can I download it to one PC and then transfer it to my one (as I did with the game and authoring tools) ?

1: I have no idea, my portal 2 folder is currently 15,2 gb and my portal 2 beta is 12,1 gb. Both include quite a few custom levels, so yea, but I think it's about 1gb. But I really don't know.
2: If it works for the game it should also work for mapmaker, because once again, it's an integrated part of the game!

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portal2companioncube
108 Posts
Posted May 06, 2012
Replied 3 hours later
I have ideas floating around in my head just waiting to be put into the editor!
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HMW
806 Posts
Posted May 06, 2012
Replied 2 hours later
I have ideas floating around in my head just waiting to be used to hack the editor.
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Lpfreaky90
2,842 Posts
Posted May 06, 2012
Replied 2 hours later

HMW wrote:
I have ideas floating around in my head just waiting to be used to hack the editor.

Please let me know as soon as you cheated/hacked a sendificator into the editor please?

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HMW
806 Posts
Posted May 06, 2012
Replied 52 minutes later
Sure will!
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Krem
36 Posts
Posted May 06, 2012
Replied 30 minutes later

lpfreaky90 wrote:
Let's get some questions out of the way:

  • Glass/Grate

Do you mean that the glass panel can be changed into one of the grates that portals can pass through but solid objects can't? That'd be great, I have a few puzzle ideas involving those already...

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Motanum
248 Posts
Posted May 06, 2012
Replied 2 hours later

HMW wrote:
I have ideas floating around in my head just waiting to be used to hack the editor.

Didn't I offer you a beta invite back in january?

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portal2companioncube
108 Posts
Posted May 06, 2012
Replied 2 hours later
Another question for beta testers:
With the moving panels, can you use a button or something to tell it to move a certain number of degrees? Or does it just stay put at the position you appointed it in the editor?
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spongylover123
944 Posts
Posted May 06, 2012
Replied 5 minutes later

portal2companioncube wrote:
Another question for beta testers:
With the moving panels, can you use a button or something to tell it to move a certain number of degrees? Or does it just stay put at the position you appointed it in the editor?

30 45 60 90 angles.
specify it and it can only go to one angle and one only, so you cant make the button make it 90 and another 60.

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RubyCarbuncIe
303 Posts
Posted May 06, 2012
Replied 2 hours later
Hopefully this will be my last question for all you beta testers. Does Valve plan on adding the crushers (a.k.a "mashy spike plates") to the editor? Because those are a real pain to set up. I know they are not in there at all at the moment, I was just hoping valve was considering adding them to the mix of elements.
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spongylover123
944 Posts
Posted May 06, 2012
Replied 4 minutes later

RubyCarbuncIe wrote:
Hopefully this will be my last question for all you beta testers. Does Valve plan on adding the crushers (a.k.a "mashy spike plates") to the editor? Because those are a real pain to set up. I know they are not in there at all at the moment, I was just hoping valve was considering adding them to the mix of elements.

No, sorry, they need invisible triggers to activate, which is not placeable.

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RubyCarbuncIe
303 Posts
Posted May 06, 2012
Replied 2 minutes later

spongylover123 wrote:

No, sorry, they need invisible triggers to activate, which is not placeable.

Oh I see, thanks for the response anyway.

EDIT: Just one more day now!

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HammerHead
42 Posts
Posted May 07, 2012
Replied 10 hours later
I'm just happy about having a few new models and a streamlined distribution system. I don't care for the huge amount of redundancies that the new editor had to have to be ready for so many possibilities and I am not a fan of the 64 unit grid system. However it is good for visualization and that's what hammer is for anyway.
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JakeeeD
48 Posts
Posted May 07, 2012
Replied 1 hour later
It would be awesome if you could work on a map with your friend(s).
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Motanum
248 Posts
Posted May 07, 2012
Replied 47 minutes later

JakeeeD wrote:
It would be awesome if you could work on a map with your friend(s).

Not at the same time. You could always share the raw puzzle file though.

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HMW
806 Posts
Posted May 07, 2012
Replied 23 minutes later

Motanum wrote:
HMW wrote:

I have ideas floating around in my head just waiting to be used to hack the editor.

Didn't I offer you a beta invite back in january?

You asked for my email address at one point. I haven't heard from anyone since. Did I miss an email?
(When the Steam forum thread opened I forgot to sign up on account of being too preoccupied with other stuff.)

It's no big deal though, I can wait one more day