Paneling

PTI
Posted May 12, 2012
Hello people out there! :smile:
This is my first released Map done with the Levelcreator. I've tried Hammer before but had a few problems with textures, doors and so on...

Well, this map includes cubes, panels, lasers and some paint. I dont think its that hard to solve.
I would be happy if you tell me what you like and what you dont like so the next map will be even better :wink:

Some screenshots:

http://desmond.imageshack.us/Himg545/sc ... es=landing

http://desmond.imageshack.us/Himg824/sc ... es=landing

Version 1.1:
-make sure the cube behind the first panel comes back if destroyed
-added some light to give hints finding a hidden button and panel
Version 1.2:
-fixed the possibility of getting accidentally stuck in the laser room
Version 1.3:
-removed some light and fixed the lag
-now you cant get stuck anymore (i hope! :smile: )

Click here to download Paneling

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649 Posts
Posted May 12, 2012
Replied 4 hours later
Stuck in the laser room - not because of the laser puzzle, that's solved, but because the panel through which I entered closed and I can't get out anymore. Or am I missing something?

Edit: Wait - maybe it's because I went in there before I found out how to get the second laser cube in the starting room behind the fizzler. The way it is now, it's not needed to get in the laser room: Just drop the normal cube on the cube button and aim the laser around the side of it.

Posted May 12, 2012
Replied 2 hours later
Thanks for your reply.

But I dont understand why the panel closed behind you. You have to enter the laser room like you said - no second laser cube needed. But if you do as you say the panel shouldnt close because there are no portals needed before entering the room...

Edit:
I think i fixed the possibility of getting stuck now. :smile:

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649 Posts
Posted May 12, 2012
Replied 52 minutes later
I just tried it again and it worked flawlessly. :thumbup:

A nice map! There are only two small issues:

You can get stuck inside the small room with the cube button if you don't pay attention. But that's pretty much the start so reloading doesn't hurt too much.

I had some considerable lag throughout the map. Since the map is not that big all together, I assume the yellow light that you added in Hammer might be the problem.

Posted May 12, 2012
Replied 15 minutes later
Ok, I have a look and try to fix this, too! :wink:

And the lag... i dont know... i didnt add something with hammer... the yellow light is bound to the cube buttons... but maybe i can fix it somehow

Thanks again for playing and reviewing! :smile:

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649 Posts
Posted May 12, 2012
Replied 21 minutes later

Drafgen wrote:
And the lag... i dont know... i didnt add something with hammer... the yellow light is bound to the cube buttons...

Really? It's the first map that I've seen that one...

Posted May 12, 2012
Replied 24 minutes later
really... i dont really like the yellow light... :thumbdown:

ok i think i fixed the lag... I removed some of the lights and now it works fluently...
and you cant get stuck anymore i think :wink:

Posted May 12, 2012
Replied 6 hours later
Really liked this map - a good puzzle requiring quite a bit of thought (though the solution was actually much simpler than all of the stuff I was trying...). My only real beef with it is that the room with the blue gel is really dark and I couldn't actually tell right away that the wall behind the dropper was portalable.
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Posted May 13, 2012
Replied 17 hours later

El Farmerino wrote:
My only real beef with it is that the room with the blue gel is really dark and I couldn't actually tell right away that the wall behind the dropper was portalable.

I actually liked the fact that this room is dark because the other two rooms are very white and bright... I think if i would add some light it would be too bright...