Source SDK Improvements

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Mapster
396 Posts
Posted Dec 10, 2007
Ok, i havn't been paying much attention, but i just found out that the VGUI model browser no longer crashes hammer; for me at least.

The shading view doesn't work yet and the episode 2 settings doesn't crash at all for me, in fact the old settings crash when i try to delete certain things lol.

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msleeper
4,095 Posts
Member
Posted Dec 10, 2007
Replied 3 minutes later
Source SDK
"LOL"
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Jaxe
64 Posts
Posted Dec 10, 2007
Replied 7 minutes later
Is this a new update? Thought these were fixed a while ago.
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Mapster
396 Posts
Posted Dec 10, 2007
Replied 9 minutes later
I never knew up until i tried turning it on, and i just completed some tutorials... gah
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Jaxe
64 Posts
Posted Dec 10, 2007
Replied 5 minutes later
SDK update was last month some time, with a few small fixes since then.
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Mapster
396 Posts
Posted Dec 10, 2007
Replied 19 minutes later
I knew there were a few small updates and that, didn't think they really fixed anything though.
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MrTwoVideoCards
584 Posts
Posted Dec 10, 2007
Replied 1 hour later
Yeah they fixed alot, and sadly it's not a they, it's a He. Mike Durand is the only guy that works on the SDK.
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Mapster
396 Posts
Posted Dec 10, 2007
Replied 25 minutes later
Ah so thats why i sucks.
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volt
104 Posts
Posted Dec 10, 2007
Replied 12 minutes later

Mapster wrote:
Ah so thats why i sucks.

hilarious

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msleeper
4,095 Posts
Member
Posted Dec 10, 2007
Replied 23 minutes later
Yeah I know that Mike Durand is the only guy doing SDK work, but I honestly have to ask if he even uses Hammer. When the SDK update came out and there were such HUGE errors, it's like he never bothered to try out half of the day-to-day features like the model browser's 3D preview.
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MrTwoVideoCards
584 Posts
Posted Dec 10, 2007
Replied 1 hour later
No he did, but the poor guy is using their own config of Hammer, which is the full sdk base thats why. So he had to chop up the base code and make it backwards for now.

The funny thing is Valve wasn't even going to release the Orange Box tools, just the full sdk base update. I mean what we have now for Portal Tf2, and Ep2 was going to come out in the future, but people kept complaining with all the work arounds and what, so thats why Mike took it upon his-self to release all this.

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Mapster
396 Posts
Posted Dec 11, 2007
Replied 18 hours later
Well i say good on him, i wouldn't mind workign a long side his if i knew some programming lanjguages... knowing how to make a [url=http://files.filefront.com/TextDoom18zip/;8581694;/fileinfo.html]Text Game[/utl] using c++ doesn't count lol.