Post your workshop maps here
Hi all, this is my second Map :
http://steamcommunity.com/sharedfiles/f ... d=72872167
Cake On The Water : Torture Of turrets
For Sadistic ^^
Please leave some feedback!
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The Secret Club
Over and Under There
Currently have two others I'm still doing some final work on.
Note that the attached videos show the solution to the maps, so only watch them if you've already solved them, need help, or just want to be spoiled.
My 2 new maps:
http://steamcommunity.com/sharedfiles/f ... d=72879848
http://steamcommunity.com/sharedfiles/f ... d=73285032
Thanks for the great work lpfreaky you are doing here on TWP!
http://www.steamcommunity.com/sharedfiles/filedetails?id=73610111
I think this is my hardest test yet.
I recently heard the DLC, An built some maps... Here they are:
"Fence Jumper"
Very Basic, it is just kind of a "Test" to the Puzzle Maker.
"Conveyor Revisited"
Based on my old Portal Map, a platformer puzzle.
"Storm The Gates!"
My newest one. Again, the objectives should be clear, but executing them is a different story.
My Steam ID is Hathseput, by the way.
Enjoy!
Lab Rat
http://steamcommunity.com/sharedfiles/f ... d=72930791
You'll feel like a rat in a maze of class. Try to find and reach the exit! (Not just a maze - including puzzles, of course.
)
Circle 01 - http://steamcommunity.com/sharedfiles/f ... d=73675486
I could totally need someone to tell me how difficult it is...
also one just for fun created in 5 minutes of boredom:
Easy Chamber - http://steamcommunity.com/sharedfiles/f ... d=73758558
BTW, I made a small update to my other map posted here based upon some player feedback.
My first map:
Chamber #117
There isn't a lot of direction, but I tried to use the portalable walls to give hints and direction.
My first companion-cube based level. Based around deprivation of interaction with said cube. I think it worked out nicely. Just don't forget the bring it with you when you finally get it back!
(I'm going to add a shortcut that makes the level not-impossible if you forget to take it with you at the end. Just need some sleep first!)
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Warning: May contain lasers.

After a lot of playtesting and help from a third-party test subject, I think it's ready to be played. No more big exploits.
Don't touch the laserfield!
Try it and rate it This looks Impossible V2 ![]()
Pentambulation is meant to be a sort of ... well, I don't want to say it loops around, other than philosophically.
Quadrathlon Trifecta is built around the idea of multiple side-rooms, branching off from a central "main" room, and you need to go into all of them in succession to finish.
Because It's A Laser was an experiment in setting things up so that everything revolves around lasers (and laser fields) -- no buttons, no switches or fizzlers, just all lasers all the time.
Gelignite Goo Pond was built almost entirely around the use of the two types of goo in the context that I used them. And also the cube-button on the wall at the end there.
PM me with comments, suggestions etc.
Have Fun! ^^
First time doing this, be gentle =) . I appreciate feedback with anything. The map is not hard, I tweaked it for the casual player. Updated right after publishing reduced some hazard probabilities. Have fun.
EDIT: I uploaded a wrong built game, a catapult had a broken landing location making it unsolvable. My apologies! It's all fixed now. Added a beta sign due to possible bugs or exploits to be tested =D
Thank you!
Hello everypony!
I'm releasing my very 3 first maps to the workshop! Theses are PTI maps polished and modified with Hammer.
You might check them individually
Test 01:
http://steamcommunity.com/sharedfiles/f ... d=72649091
Test 02:
http://steamcommunity.com/sharedfiles/f ... d=73127737
Test 03:
http://steamcommunity.com/sharedfiles/f ... d=74125718
Or you may check all of them at once (and upcomming new maps) by subscribing to my collection.
http://steamcommunity.com/sharedfiles/f ... d=74321601
Every single maps has a youtube map whith its walkthrough (in case you get stuck)