How big should one map be?

Avatar
Leck
71 Posts
Posted Dec 20, 2007
Replied 27 minutes later

taco wrote:
You probably just need to use hint brushes, area portals, func_detail, etc if you are having lag issues. There are a number of goos optimization guides floating around.

But there's no goo in my map! :p

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Avatar
espen180
307 Posts
Posted Dec 21, 2007
Replied 10 hours later
How big a map should be depends on the map really. It should be long enough for the player to be emerged into the map before it ends, but short enough that it doesn't outstay it's welcome.