taco wrote:
You probably just need to use hint brushes, area portals, func_detail, etc if you are having lag issues. There are a number of goos optimization guides floating around.
But there's no goo in my map! :p
taco wrote:
You probably just need to use hint brushes, area portals, func_detail, etc if you are having lag issues. There are a number of goos optimization guides floating around.
But there's no goo in my map! :p