[solved] Upload script to Workshop?

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KillerXS
5 Posts
Posted Jun 17, 2012
Hey,

my question is how do I get my sp_lightboard_icon.txt or the part i wrote for a custom testchamber-sign to workshop so it can work in my to workshop uploaded map?

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josepezdj
2,386 Posts
Posted Jun 17, 2012
Replied 9 minutes later
First of all try to search always before opening a new topic. This matter has been already discussed in several threads. This is one of them.

Basically, you should embed your custom files using pakrat. The sp_lightboard_icon.txt script is loaded by the engine when you launch the game though... BEFORE loading any map. So I'd recommend you to give it a different name and pack the file into the bsp using pakrat

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KillerXS
5 Posts
Posted Jun 17, 2012
Replied 3 minutes later
Sorry i havent found this one i think i have searched with the wrong criteria. Zhank you for the help
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Lpfreaky90
2,842 Posts
Posted Jun 17, 2012
Replied 6 hours later
I'd just use the default (pti) test-chamber instance. :wink:
That just works ^_^
(as soon as it's on the workshop)
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josepezdj
2,386 Posts
Posted Jun 18, 2012
Replied 12 hours later

Lpfreaky90 wrote:
I'd just use the default (pti) test-chamber instance. :wink:
That just works ^_^
(as soon as it's on the workshop)

But if he/she does so, his/her script won't work for other players as the sp_lightboard_icon.txt script that will be loaded will be the one each user has on his computer, not the OP modified script. It's necessary to give it a different name, make the instance point to it, and pack it into the bsp.

Unless you mean a PTI instance to automatically build the lightboard...

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FelixGriffin
2,680 Posts
Posted Jun 18, 2012
Replied 3 hours later
Don't try to override a standard script--it just can't be done in the workshop. VPK's always beat BSP's, which I consider a significant bug. :sad:

What you CAN do is to name your script something new, then edit the instance to point at it. I think that still works in DLC2?

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Lpfreaky90
2,842 Posts
Posted Jun 18, 2012
Replied 45 minutes later
Yea, what I ment is why are you not using the default PTI instance? It automatically gives correct elements on the boards and they just work perfectly fine in the PTI.

If you need it to be custom for some reason you can use the suggestion josepezdj has :smile: