Statements:
1: Feel free to make suggestions
2: There are going to be about 10 (maybe more) maps in it, each one with revolve around different puzzle elements (though most will use multiple)
3: There are going to be one or two deathish escape maps (few turret ambushes, some crushers, I'll figure out how to make a spinny blade wall), but other than that there won't be much death, and in maps where there is any way to die there will be autosaves
4: This will be done mostly in the PTI, using the BEEmod. This does not mean there will be no variety, because I'll still Hammer every map at LEAST a little bit, and my PTI has some things that arent in the normal PTI (bomb droppers, different lights, rocket tripwires, and security cameras)
Questions:
1: Should the maps be clean or dirty? I'm not very good with Hammer (as you know), but if dirty gets the most votes, then I'll be sure to make most of the maps dirty, and I'll learn how to make those grating things and testing spheres. I will make one or two BTS chambers. I WILL NOT MAKE ANY DESTROYED APERTURE MAPS OR WHEATLEY STYLE MAPS.
2: What color should the lighting be? Blue, Red, Green, Yellow, Warm Orange, Cyan, Pink, or Normal?
Thats all for questions. I'll post updates regularly about how its going, I don't know how quickly I'll be able to do this, but I do expect it to be done by the end of the year.
Oh, one more thing, can someone upload all the default instance folders with the instances? I've lost them somehow, and validating didn't get them back.

