FelixGriffin wrote:
Just a few questions about this mod:
Do you really need the five different logic gates? I prefer HMW's AND, OR, and XOR (thus giving you NAND, NOR, NOT, and NXOR with the Start Enabled param), and then a few other useful ones in a separate entity.
Do you have a counter on the pellet launcher? If you don't, I'd recommend adding one. It's nice to be able to change the ball's lifetime.
Does this include inputs and outputs on the faith plates? I was planning to add them (the output firing when it launched something), but I don't need to if you already added that.
Do the vents curve once they get off screen? That might be a good idea.
I am planning to test this mod, but my internet is really bogged down. You'll probably have replied before the DL finishes.
the latest build only has AND OR and NOR (which is labeled NOT)
faithplates dont have inputs or outputs
vents go straight into the ceiling
I cant add properties like counters without class support
supermarioportal2 wrote:
well... when my friend on the Mac installs it by the raw files his portal 2 game doesn't want to load
I dont know what to tell you, I dont have a mac, to fix this problem tell him to verify his cache
tanger2b wrote:
Other than any previous problems, I only found one. The second door when receiving a single portal device is not solid when opened. You can see me go through it at the beginning of this video. -snip-
actually any door using world portals isn't solid at all. its just valve timed all their doors distances well. I'll have to add a clip. thanks for the notice