Steam Workshop Now Accepting Coop Maps

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msleeper
4,095 Posts
Member
Posted Aug 16, 2012
You heard it here! The Workshop is now accepting Coop uploads! We will be modifying the Download Database shortly to reflect these changes. In the meantime: coop authors, upload your great custom maps to the Workshop!
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zivi7
649 Posts
Posted Aug 16, 2012
Replied 26 minutes later
Not completely done, when I try to upload a coop-map via the publishing tool I still get the old message: "Co-op maps are currently not supported! Only singleplayer maps may be uploaded to the Workshop."
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msleeper
4,095 Posts
Member
Posted Aug 16, 2012
Replied 6 minutes later
People are getting them up there somehow, they're showing up on the front page.
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Alexander Bell
306 Posts
Posted Aug 16, 2012
Replied 54 minutes later
And I thought making reasonably challenging singleplayer maps was hard...

Also, couldn't they of somehow make it so that when you switch to the other bot, the other one becomes "paused"? There really is no way to test coop flings or something now (like that one in that bts level with the 2 light bridges and all the balls you have to get).

And msleeper, are you sure those aren't just run of the mill 100% PTI coop? I think Zivi means Hammer coop, since they go through p2map_publish.

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msleeper
4,095 Posts
Member
Posted Aug 16, 2012
Replied 10 minutes later
The patch for the non-PTI publishing tools should roll out within the day.
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tanger2b
70 Posts
Posted Aug 16, 2012
Replied 34 minutes later

Alexander Bell wrote:
And I thought making reasonably challenging singleplayer maps was hard...

Also, couldn't they of somehow make it so that when you switch to the other bot, the other one becomes "paused"? There really is no way to test coop flings or something now (like that one in that bts level with the 2 light bridges and all the balls you have to get).

And msleeper, are you sure those aren't just run of the mill 100% PTI coop? I think Zivi means Hammer coop, since they go through p2map_publish.

https://developer.valvesoftware.com/wik ... Maps_Alone

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MasterLagger
1,695 Posts
Posted Aug 16, 2012
Replied 2 minutes later

npc_msleeper_boss wrote:
The patch for the non-PTI publishing tools should roll out within the day.

I think it's out. My Authoring Tools just got updated a little while ago.

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Alexander Bell
306 Posts
Posted Aug 16, 2012
Replied 41 minutes later
That explains the 1 item updating..
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Shane
243 Posts
Posted Aug 16, 2012
Replied 1 hour later
For some reason after the update to the Portal 2 authoring tools rolled out I had to re-verify my cache to get them to launch again. Annoying.
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MasterLagger
1,695 Posts
Posted Aug 16, 2012
Replied 36 minutes later
Huh, my Authoring tools isn't launching either. I'll try re-verifying them like Shane did.
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zivi7
649 Posts
Posted Aug 17, 2012
Replied 11 hours later
Yep, had to verify too. But now uploading coop Hammer maps via the publishing tool works as well. Just like with SP maps, you'll need to have the global_pti_ents in it and trigger the voting dialogue in the end. The easiest way to do that is probably to use the new coop_exit func_instance in the instances\p2editor-folder
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Alexander Bell
306 Posts
Posted Aug 17, 2012
Replied 2 hours later

tanger2b wrote:
Alexander Bell wrote:

And I thought making reasonably challenging singleplayer maps was hard...

Also, couldn't they of somehow make it so that when you switch to the other bot, the other one becomes "paused"? There really is no way to test coop flings or something now (like that one in that bts level with the 2 light bridges and all the balls you have to get).

And msleeper, are you sure those aren't just run of the mill 100% PTI coop? I think Zivi means Hammer coop, since they go through p2map_publish.

https://developer.valvesoftware.com/wik ... Maps_Alone

I know about inforceuser and ss_map, but the PTI does that for you.

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Jepp
134 Posts
Posted Aug 17, 2012
Replied 10 minutes later

zivi7 wrote:
Yep, had to verify too. But now uploading coop Hammer maps via the publishing tool works as well. Just like with SP maps, you'll need to have the global_pti_ents in it and trigger the voting dialogue in the end. The easiest way to do that is probably to use the new coop_exit func_instance in the instances\p2editor-folder

When I upload a map using it it is shown as a sp_ map and it can only be played in sp, I can't seem to find any option that makes me change this :/

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supermarioportal2
83 Posts
Posted Aug 17, 2012
Replied 6 minutes later
it doesn't show to me... i don't have a co-op option
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MasterLagger
1,695 Posts
Posted Aug 17, 2012
Replied 3 minutes later
I made my first PTI Coop map. I'll here's a link:
ML's Coop Course
The option for Coop is under File in the PTI designing screen. You can just check or uncheck it.
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supermarioportal2
83 Posts
Posted Aug 17, 2012
Replied 8 minutes later

MasterLagger wrote:
I made my first PTI Coop map. I'll here's a link:
ML's Coop Course
The option for Coop is under File in the PTI designing screen. You can just check or uncheck it.

can you give me a picture ?

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MasterLagger
1,695 Posts
Posted Aug 17, 2012
Replied 46 minutes later
I sent you a picture, but I don't think it's too difficult to find.
In case anyone isn't seeing it, it should be here:
View picture
2012-08-17_00001.jpg
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zivi7
649 Posts
Posted Aug 17, 2012
Replied 1 minute later
Here you go: http://cloud-2.steampowered.com/ugc/576 ... 5FA1AF4AC/
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supermarioportal2
83 Posts
Posted Aug 17, 2012
Replied 1 minutes later
I DON'T HAVE CO-OPERATIVE
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supermarioportal2
83 Posts
Posted Aug 17, 2012
Replied 1 hour later
now everything works restarted steam