How does func_tank work?

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Villethemina
40 Posts
Posted Sep 02, 2012
I'm trying to make a prop_dynamic face the player using a func_tank but I have no idea how to make the func_tank aim towards the player.
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josepezdj
2,386 Posts
Posted Sep 02, 2012
Replied 13 minutes later
Just fire the output SetTargetEntityName > !player

And if you want it "Active" from the beginning check the "Active" flag.

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Villethemina
40 Posts
Posted Sep 02, 2012
Replied 31 minutes later

josepezdj wrote:
Just fire the output SetTargetEntityName > !player

And if you want it "Active" from the beginning check the "Active" flag.

Thank you so much! :thumbup:
I actually completely skipped the SetTargetEntityName output because I didn't know you could set the output as !player and thought that it was only made to aim for other entities.