What new features would you like to see in the next itterationof the source engine when the next Orange box(Half life 2 ep 3) is released. I don't just mean what do you want in ep 3 but the engine as a whole, for any games that may come out alongside it.
I'd like to see:
- Proper reflections instead of cubemaps (that will mean the player HAS to have a model!)
- Improved dynamic lighting (More of the flashlight from ep2 but with more lights)
- Models properly lit, shadows in the right places highlights in the right places.
- When two dynamic shadows cross over each other, not for them to double up but for them to become one shadow, like they would in real life
- Cloth effects so that characters can take off a jumper or put on a jacket when they go outside, how cool would that be!
Basically all I'm after is a better lighting system, which I'm sure they will provide us with (they hinted at it in some of the dev commentary)
What do you want to see added?


