env_laser glitch

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josepezdj
2,386 Posts
Posted Nov 07, 2012
Replied 22 minutes later
As you wish:

img
Flags: "Start on" checked :thumbup:

EDIT

I forgot to say that the ending entity is an info_target

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FelixGriffin
2,680 Posts
Posted Nov 07, 2012
Replied 1 hour later
Maybe something's just screwy with the FGD, I'll see if those settings work. Thanks! :biggrin:

By the way, Sendificate uses env_lasers. So if that works the lasers do.