Okay so I was making my map, and I want to incorporate some of these fling type puzzles. Where you put a portal onto a slanted surface then jump through another and get catapulted across. The problem is my portals never appear on the angle, they wont connect just like when you shoot a non portal wall.
I have basically made a brush and then rotated it, not sure if I need to add any fancy brush entities to it.
Thanks

