Old Aperture Elevator isn't moving
Posted May 17, 2013
Hey Guys.
I've started my new Mapping-Projekt yesterday, and have my first problem right at the beginning
It is an old Aperture Test made at the begin of the 50th, so of course it needs Cave Johnson style. I've set an elevator instance (/test_dome_entrance_lift_01) but it isn't working correctly. If I set the player's spawnpoint inside the elevator-car, it dosn't want to move, no matter what I do. If I set the spwanpoint outside the elevator and use noclip to reach the elevator-car it works problemless, so what Am I doing wrong?
I've started my new Mapping-Projekt yesterday, and have my first problem right at the beginning

It is an old Aperture Test made at the begin of the 50th, so of course it needs Cave Johnson style. I've set an elevator instance (/test_dome_entrance_lift_01) but it isn't working correctly. If I set the player's spawnpoint inside the elevator-car, it dosn't want to move, no matter what I do. If I set the spwanpoint outside the elevator and use noclip to reach the elevator-car it works problemless, so what Am I doing wrong?
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Posted May 17, 2013
Replied
20 minutes
later
Have you tried this? (Bordered in red)
Here's the page of the screenshot:
Elevator (Portal 2) [Section: Creating an underground elevator]
Posted May 17, 2013
Replied
59 minutes
later
Not working
Posted May 17, 2013
Replied
6 hours
later
Flo2912 wrote:
Not working
got global_ents and the transition instance in?
Posted May 17, 2013
Replied
3 hours
later
Lpfreaky90 wrote:
got global_ents and the transition instance in?
I don't think its needed.
Flo2912 wrote:
Not working
It worked for me. Make sure you place your logic_auto inside the elevator instance. You need to edit the instance first.
Here's my modified underground entrance elevator instance: (Tested and worked)
test_dome_entrance_lift_02.vmf
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Posted May 18, 2013
Replied
15 hours
later
Thanks a lot, it works now 
But it didn't want to move at the position the elevator was planed to be, I had to move it o.O

But it didn't want to move at the position the elevator was planed to be, I had to move it o.O