The ThinkingWithPortals Map Showcasing Thread

The chamber

A BTS area

The chamber, again

The chamber, once again

A smashed wall in the BTS area
Obviously I've got a bunch more stuff to do, but I'm liking it so far.
http://www.youtube.com/watch?v=tjOb3ApSlYc&feature=youtu.be
@srs looking good! Not a big fan of the floor in the first room though.
You might be able to spice it up a bit more with some overlays 
Lpfreaky90 wrote:
I just was messing in a WIP map; put a projected texture in, fun effect with funnel:
http://www.youtube.com/watch?v=tjOb3ApSlYc&feature=youtu.be@srs looking good! Not a big fan of the floor in the first room though.
You might be able to spice it up a bit more with some overlays
Lol i have the same Funnel effect in my WIP map ;D
But dont think i steeled that Idea when i release my map xD
Lamarr wrote:
Been a bit busy lately:
Just keep busy, man! 
I would greatly appreciate any feedback on the gameplay/difficulty before i start making it look pretty!
I'm aware it looks incredibly ugly right now, and there is no clipping or indicator lights.
You can grab the map on my profile downloads (a3_eile_hanoi), but here are a few un-flattering screenshots that may pique your interest.
a3_eile_hanoi0011.jpg a3_eile_hanoi0012.jpg a3_eile_hanoi0013.jpghttp://forums.thinking.withportals.com/downloads.php?view=detail&df_id=2721
All I see is pti. pti is not looking good ever =( it's so dull and uninspiring!
Also the default song almost makes me want to tear my hair out.
@jodan1m
this thread is not to promote your map, this is a thread to get comments on the visual design.
What I see right now is a very pti looking ugly box. I don't see any light models; I see laser fields without models I see bad lighting. Right now I don't like the looks of it.

Any suggestions on how to make it look better?
Is this the playerclip field? I don't remember which color is which.
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cant fault










