I searched online for any information regarding this editor and there really exists nothing except for the creators in a FAQ saying there is in fact a level editor built in, but that they won't answer any questions about how to use it. So I've been playing with it and taking notes on how to use it. Here's what I have so far.
When opening the level editor in any of the ten game levels, you can edit those levels themselves. You can also build a level from scratch.
Here are the controls I've come up with:
`: Console
In Console: "Editor"
Editor:
Left-click: Select/De-Select Object
Right-click: Camera
Scrollwheel click: On object: Object menu. On background: Editor menu
WASD: Move
Q: Move vertically up
E: Move vertically down
C: Copy selected object
Arrow keys: Move selected object
Page up: Move selected object vertically up
Page down: Move selected object vertically down
Num. Pad 8/4/6: Rotate selected object
Spacebar: Move object in .5 increments
Shift: Move object in 1.0 increments
Ctrl: Fast object move
Object Menu:
Tag_Screenshot_1.pngEditor Menu:
Tag_Screenshot_2.png Tag_Screenshot_4.png Tag_Screenshot_3.pngSave the level in the Editor menu. It will be saved in \Program Files (x86)\Tag\Game Data\Level Definitions as an XML of whatever you named it. To play it, edit TAG.ini in \Tag\Game Data\ and replace the name of level1.xml with it.
It's really a fun game, so it'd be cool if the community started making some maps for it.
