I am just about to start work on a Tombraider style map, but instead of having to work your way to the exit, i want the player to find an ancient artifact. I have chosen one from gamebanana, here it is,
http://gamebanana.com/models/3236. It is a blender model, does anyone with a bit of model experience be able to change this to a .smd. I have tried following tutorials in the past but it just goes right over my head.
http://gamebanana.com/models/3236. It is a blender model, does anyone with a bit of model experience be able to change this to a .smd. I have tried following tutorials in the past but it just goes right over my head.

I took the liberty to make the .QC file, adding collisions and also the physics so that you can use it as a prop_physics, and compiled it.
