How to make rising platforms?

Posted Nov 24, 2007
How do you make rising platforms, like the ones that rise up from the goo liquid? Is it anything to do with prop_telescopic_arm? I can't find a tutorial on it anywhere...
thanks in advance.
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937 Posts
Posted Nov 24, 2007
Replied 7 minutes later

chris_24 wrote:
How do you make rising platforms, like the ones that rise up from the goo liquid? Is it anything to do with prop_telescopic_arm? I can't find a tutorial on it anywhere...
thanks in advance.

Make a func_door, set the speed to somewhere inbetween 25 and 75 and parent a platform to it (either a prop_dynamic or make a brush and make it a func_brush)

Posted Nov 24, 2007
Replied 2 minutes later
oh. well that was simple enough :biggrin:. thought it might be harder. cheers, but does anyone know what prop_telescopic_arm does, beacause if I don't find out it's gonna annoy me :smile:
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1 Posts
Posted Nov 30, 2007
Replied 6 days later
i think the telescopic arm has something to do with the poles you see on the moving parts of walls
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474 Posts
Posted Nov 30, 2007
Replied 4 minutes later
A Func_MoveLinear would work better than a func_door.
Posted Dec 01, 2007
Replied 10 hours later
No. Why?
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104 Posts
Posted Dec 01, 2007
Replied 6 hours later
Plus I've read that func_movelinear is broken. As in, you can't set things as its parent.

Or is what I read wrong?

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474 Posts
Posted Dec 01, 2007
Replied 34 minutes later
I set a lift platform as a parented object to it... Works just fine.
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Posted Dec 01, 2007
Replied 25 minutes later

volt wrote:
Plus I've read that func_movelinear is broken. As in, you can't set things as its parent.

Or is what I read wrong?

No you can in fact, the moving platforms are a combination of both, a func_door and a Func_movelinear, so it should be fine, as i would prefer making both.