Is it just me and a few other people. . .

Avatar
reepblue
894 Posts
Posted Feb 16, 2009
Some people I know and talked to and I are having trouble with Orange Box Games. Ep1, L4D games work fine, just OB games are screwy. .

Things missing/screwed include

-Missing entity: item_suit.
-Area Portals are ALWAYS Closed
-Moving animations while standing still on the view model
-Portal's Camera does not wake and watch you.
-Portal's Elevator doors don't do the open animation.
-Missing soundscapes
-Missing custom overlays

That seems to be it. This may be fixed by tomorrow or something but If anyone knows why OB is screwed now, please tell me.

Advertisement
Registered users don't see ads! Register now!
Avatar
jrlauer
545 Posts
Posted Feb 17, 2009
Replied 5 hours later
I just noticed this 30 minutes ago. I've had this game for almost a year and this just started tonight. Most notably the elevator doors opening animation. You have to walk through them. Also the moving animation while standing still.

One other thing I noticed was that the clock, used in timed challenges, is visible at the beginning of the level, but disapears a little bit later.

Anyone know whats going on? My steam account did an automatic update before all this started happening.

Avatar
Hen7
91 Posts
Posted Feb 17, 2009
Replied 4 hours later
Happens to my EP2's mod too, stuff going crazy, I hope it'll get fix soon, I have time to work on it today.
Avatar
CabooseJr
67 Posts
Posted Feb 17, 2009
Replied 24 minutes later
Odd, I just tested out Portal and it's happening to me as well. I'll ask Jeep about this later.
Avatar
PortalFan77
432 Posts
Posted Feb 17, 2009
Replied 5 hours later
Had this happen after reepblue, and it affected all my Orange Box games and mods, TF2 is back up and running properly but my Portal, EP2, and mods like Synergy have a frozen HUD and messed up Model animations.
Avatar
reepblue
894 Posts
Posted Feb 17, 2009
Replied 5 minutes later

jrlauer wrote:
Anyone know whats going on? My steam account did an automatic update before all this started happening.

For me, I was updating maps and I wanted to test them. . And I noticed my doors were not opening. I was like: "I'll look at it later." Then I saw the Player Model was not working right. Then I thought that I modified portal too much and over loaded the engine! D:"

I then went to my real Portal game (No modification), same story there. . .

Avatar
jrlauer
545 Posts
Posted Feb 17, 2009
Replied 3 hours later
I'm not versed very well in programming, but could this possibly be happening because steam had a bug in one of their updates? This all started right after my account updated itself.
Avatar
reepblue
894 Posts
Posted Feb 17, 2009
Replied 15 minutes later

jrlauer wrote:
I'm not versed very well in programming, but could this possibly be happening because steam had a bug in one of their updates? This all started right after my account updated itself.

Maybe, but for me Steam did not update. .

Avatar
monkeyman
100 Posts
Posted Feb 17, 2009
Replied 33 minutes later
iv had this too...
started yesterday i think... i was playing someones custom map and the door to the cube inerator didnt appear to open, even if it was open... :S
In another chamber none of the turrents activated.... making it quite an easy level to complete...
Avatar
jrlauer
545 Posts
Posted Feb 17, 2009
Replied 1 minute later
If its not from steam, then doesn't it mean one of the maps is bugged?

The first one I noticed this on was, AB_test. But I've had that one for a long time. The last map I installed before this happened I think was Irrational Chamber 2. I'll have to check that to be sure.

Avatar
HMW
806 Posts
Posted Feb 17, 2009
Replied 2 minutes later
I can confirm that it has something to do with a Steam update. I just ran Portal on my laptop, to see how my new map would run on another system. I have only installed portal there, and Steam is set to offline mode. Everything worked fine, until i went online and Portal got updated, then various model animations (a.o. the elevator doors) stopped working.

Tomorrow i'll see if i can get through to Steam support to get them to fix it.

Avatar
jrlauer
545 Posts
Posted Feb 17, 2009
Replied 2 minutes later

HMW wrote:
I can confirm that it has something to do with a Steam update. I just ran Portal on my laptop, to see how my new map would run on another system. I have only installed portal there, and Steam is set to offline mode. Everything worked fine, until i went online and Portal got updated, then various model animations (a.o. the elevator doors) stopped working.

Tomorrow i'll see if i can get through to Steam support to get them to fix it.

If that's the case, then steam should be able correct the problem. I would assume that they would need more than one e-mail to consider doing anything about it. I'll contact them tonight.

Avatar
dvlstx
183 Posts
Posted Feb 17, 2009
Replied 36 minutes later
I've noticed that some of my areaportals refuse to close... Though I've had that problem for a long while now...
Avatar
reepblue
894 Posts
Posted Feb 17, 2009
Replied 44 minutes later

Quote:
It seems the update we released yesterday broke some stuff"

-Steam Admin.

Avatar
PortalFan77
432 Posts
Posted Feb 17, 2009
Replied 5 hours later
Fixed now .
Avatar
HMW
806 Posts
Posted Feb 18, 2009
Replied 14 hours later
For me, the "verify game files" option that Steam has solved the problem. It's not easy to find, so i've made some screenshots:

First, right-click on the game that has problems:

Choose Properties. On the properties window, click the Local files tab:

Then click on Verify integrity of game cache...

It will look through all files for that game and fix / update things.

If you have multiple troublesome games, you probably need to do this for every one of them.

Avatar
jrlauer
545 Posts
Posted Feb 19, 2009
Replied 13 hours later
It worked. I'm not having any problems anymore.

Avatar
Ai_Amanda
6 Posts
Posted May 26, 2009
Replied 3 months later
One day, my Xbox version lost all the skins to everything except the walls and the floor.
Chell, the cubes, the turrets and even GLaDOS was made up of rainbow pixels. 0_0
It was probably because of the hardware failure,
because a few days later I got the RROD.

I have experienced these on my PC version as well.
But after a few plays, these would vanish. :|

Advertisement
Registered users don't see ads! Register now!
Avatar
msleeper
4,095 Posts
Member
Posted May 27, 2009
Replied 22 hours later
Definitely hardware there Amanda.