Portal: Prelude

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NykO18
183 Posts
Posted Sep 16, 2008
Replied 25 minutes later
I'm not sure to get it.
You're working on it since four full years and never talked about it or released anything ? When were you planning to release it ?
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PortalFan77
432 Posts
Posted Sep 16, 2008
Replied 2 hours later

NykO18 wrote:
I'm not sure to get it.
You're working on it since four full years and never talked about it or released anything ? When were you planning to release it ?

I know he was working on something a couple years back, he showed pictures of stuff he was doing. Maybe he is telling the truth...

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NykO18
183 Posts
Posted Sep 16, 2008 , Edited Jul 08, 2023
Replied 25 minutes later

PortalFan77 wrote:

I know he was working on something a couple of years back, he showed pictures of stuff he was doing. Maybe he is telling the truth...

Yes, I'm not saying he's bullshitting us, but well...
During the whole development process, we prayed every day that someone didn't have the same idea and would ruin our work a few weeks before the release. Now Ok, we did it. I can't really say I'm sorry, because I did nothing wrong, but I feel sad if it's the truth.

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bizob
186 Posts
Posted Sep 17, 2008
Replied 4 hours later
Just curious because this is something you can't really tell from a trailer, you need to play the mod to find out. What exactly is different about your mod compared to the original game? What did you modify?

It looks awesome and I will most certainly be downloading it. It's just that from the trailer alone it looks like just a very good map pack. I'm just one of those guys that's gotta know what's under the hood.

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penapappa
186 Posts
Posted Sep 17, 2008
Replied 8 hours later
Please Release it SOON AS POSSIBLE!!!
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Sleepwalker
130 Posts
Posted Sep 17, 2008
Replied 11 hours later
I am looking forward to this.
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Remmiz
631 Posts
Posted Sep 17, 2008
Replied 46 minutes later

http://digg.com/pc_games/Portal_Prelude_Day_Zero?OTC-ig

There's your exposure and now your server is paying for it

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msleeper
4,095 Posts
Member
Posted Sep 17, 2008
Replied 14 minutes later
If you want a sub forum setup here, let me know. Also, if you need mapping talent, I am more than interested in helping.
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Hober
1,180 Posts
Posted Sep 18, 2008
Replied 10 hours later

msleeper wrote:
If you want a sub forum setup here, let me know. Also, if you need mapping talent, I am more than interested in helping.

Ahem.

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WackoMcGoose
71 Posts
Posted Sep 18, 2008
Replied 6 hours later
I am so excited for this new game! And I watched the official YouTube trailer (thank you, NykO18, for uploading the video in high quality ), and it looks extremely epic. However, I read somewhere (can't remember where) that the official release date is October 10th. Yes, really. We have to wait nearly a month, if this date is correct.
And I'm a bit concerned about the system requirements. The site says that any computer that can play the original can also play Portal: Prelude. But it also says that it has more graphics needs than the original. My card is DX9 at the software level, but only DX8 on the hardware level. (Which is probably why I can't get it to show the rippling effect in an unconnected portal .) I hope that my computer will still be able to play it... But I am amazed that ANY program (game or something else) needs an entire gigabyte of RAM. Luckily, I do have that much.
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msleeper
4,095 Posts
Member
Posted Sep 18, 2008
Replied 3 hours later

Hober wrote:
Ahem.

Hey you shut your filthy whore mouth and register for the LAN.

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Hober
1,180 Posts
Posted Sep 18, 2008
Replied 2 hours later

msleeper wrote:
Hey you shut your filthy whore mouth and register for the LAN.

Figure out where I'm sleeping and I will.

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msleeper
4,095 Posts
Member
Posted Sep 18, 2008
Replied 5 minutes later
Worst case scenario you can crash on my couch.
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WackoMcGoose
71 Posts
Posted Sep 19, 2008
Replied 18 hours later
The closest I ever get to maxing out the RAM is playing music in WMP, having three internet windows open at the same time (On my bedroom computer, which has Windows 2000, I can't use tabbed browsing...), and at the same time, having Portal or another big game open. But on the other hand, having just a game open (with no other windows or whatever open) almost maxes out my CPU. My dad can't justify blowing what he thinks is a lot of money just to buy a dual-core processor.
And Hober is right. Please take the Vista drama that way.
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Hurricaaane
189 Posts
Posted Sep 24, 2008
Replied 4 days later
This game seems to take place in 1982 (before the Macintosh)... That's the birth of GlaDOS. Isn't it?

Aperture Science drastically owns Apple.

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PortalFan77
432 Posts
Posted Sep 24, 2008
Replied 2 hours later

Hurricaaane wrote:
This game seems to take place in 1982 (before the Macintosh)... That's the birth of GlaDOS. Isn't it?

Aperture Science drastically owns Apple.

OR MAYBE IT IS APPLE :V

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NykO18
183 Posts
Posted Sep 24, 2008
Replied 2 hours later

Hurricaaane wrote:
This game seems to take place in 1982 (before the Macintosh)... That's the birth of GlaDOS. Isn't it?

We don't know, but the game isn't set in 1982.

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Hurricaaane
189 Posts
Posted Sep 25, 2008
Replied 12 hours later

NykO18 wrote:
We don't know, but the game isn't set in 1982.

Heh? In ApertureScience.com, the console says that the version of GLaDOS is dated from 1982...Well, whatever.

According to Portal scenario, when GLaDOS was initialized, she whould have no morality core. So I'm expecting something interesting.

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NykO18
183 Posts
Posted Sep 25, 2008
Replied 5 hours later

Hurricaaane wrote:
Heh? In ApertureScience.com, the console says that the version of GLaDOS is dated from 1982...Well, whatever.

According to Portal scenario, when GLaDOS was initialized, she whould have no morality core. So I'm expecting something interesting.

Hum, I think you're wrong, the websites says :

1996 - After a decade spent bringing the disk operating parts of GlaDOS to a state of more or less basic functionnality, work begins on the Genetic Lifeform component.

Several Years Later - The untested AI is activated for the very first time as one of the planned activities on Aperture's first annual bring-your-daughter-to-work day.
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Hurricaaane
189 Posts
Posted Sep 25, 2008
Replied 1 hour later

NykO18 wrote:
Hum, I think you're wrong, the websites says :
```
1996 - After a decade spent bringing the disk operating parts of GlaDOS to a state of more or less basic functionnality, work begins on the Genetic Lifeform component.

Several Years Later - The untested AI is activated for the very first time as one of the planned activities on Aperture's first annual bring-your-daughter-to-work day.





Huh...
I thought that the date written on the comment after you login,

GLaDOS v1.09 (c) 1982 Aperture Science, Inc.

B:>
```
was the birth. So then it was only the beginning of the basic functionnality.

Thanks for the info