Hello!
I absolutely signed up for this forum expressly to share the workshop map I made:
There's Plenty More Where That Came From
First off, I totally just installed Portal 2 for the first time since (checks Steam... wow really?) 2011 so my son could play through... since it was already installed I figured I'd try out some community maps... which inspired me to crack open the map editor for the first time... and this is my third published map this week... but... I guess there's been a map in my brain waiting to come out because I built this thing in two evenings and am super happy with how it came out and really want people to check it out and tell me what they think.
I know... total newb-arrogance right?... but I figured you gotta start somewhere.
Anyways. About the map/chamber/test, thing.
(hidden in case you want to go in unsullied)
||I came up with the last room and decided that A) one tiny nothing puzzle wasn't worth publishing and B) if people came into a seemingly impossible room right off the bat they would just give up and call me a troll.
So, I thought about how puzzle elements are introduced in the core games and then worked backwards building puzzles that I hoped would be independently challenging while also shifting the player's paradigm to the point where the original (now final) room would make sense... while building the player's trust so they wouldn't think I was trolling them.
There are 5 sub-chambers in this map/chamber/test thing and each one is a variation on a general theme, "There's Plenty More Where That Came From", with liberal use of Emancipation Grills.||
I've run the test through a number of times myself and everything seems to hook together properly and my son couldn't see any obvious problems with it so, please, try it out and let me know what you think.
I guess I'm not allowed to post images yet so here's an album of screenshots.... which, again, you might not want to look at if you want to go in fresh.