PortalFan77 wrote:
HEY NOW YOU PIRATES, WHAT DO YOU THINK YOU ARE DOING.
http://www.youtube.com/watch?v=-Xfqkdh5Js4
Don't Copy that Floppy!
PortalFan77 wrote:
HEY NOW YOU PIRATES, WHAT DO YOU THINK YOU ARE DOING.
http://www.youtube.com/watch?v=-Xfqkdh5Js4
Don't Copy that Floppy!
PortalFan77 wrote:
HEY NOW YOU PIRATES, WHAT DO YOU THINK YOU ARE DOING.
http://www.youtube.com/watch?v=-Xfqkdh5Js4
when someone fucks up alot. and get off to bad start its rare they can redeem themselves (the old "you never get a 2nd chance to make a first impression") but you sir have managed to do that.
that was a-fucking fan-fucking-tastic!
This is basically what they did with Bioshock: people went nuts and they released a de-authorizing tool.
When Mass Effect came out and no one went nuts? No de-authorization. Quoth Wikipedia:
Teh Wikipediaz wrote:
The game's limit of 3 activations also remains, and players will no longer be able to play the game after having used up the activations.
Also, I ended up putting pen to paper on this topic:
Quote:
So maybe it's not actually about piracy. Taking, as a lemma ? although it hasn't been proven ? that [their] behavior is some how rational, EA must be getting something from this DRM. The only thing that makes sense here is what some Internet People have been saying: it's more about making it a pain in the ass to sell the game used.Even though the open-ended, create-your-own, partially-open-world gameplay has great replayability, maybe EA is worried that not everyone will hang on to their copy for longer than a month. This is a problem for them because, as I understand it, Spore is still in the red despite massive sales, given its huge development costs. It will turn a profit long term with endless expansion packs the same way Will Wright's last major title, The Sims, did.
PortalFan77 wrote:
HEY NOW YOU PIRATES, WHAT DO YOU THINK YOU ARE DOING.
http://www.youtube.com/watch?v=-Xfqkdh5Js4
I don't hear anything about discs 