The ThinkingWithPortals Map Showcasing Thread

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Gemarakup
1,183 Posts
Posted Dec 06, 2013
Replied 1 hour later
Anyways, I guess that's how Aperture makes Oxygen with all those trees.
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iWork925
1,080 Posts
Posted Dec 06, 2013
Replied 2 hours later

yishbarr wrote:
Anyways, I guess that's how Aperture makes Oxygen with all those trees.

GLaDOS wrote:
Here's an interesting fact: you're not breathing real air. It's too expensive to pump this far down. We just take carbon dioxide out of a room, freshen it up a little, and pump it back in. So you'll be breathing the same room full of air for the rest of your life. I thought that was interesting.

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Gemarakup
1,183 Posts
Posted Dec 06, 2013
Replied 16 minutes later
Here's an interesting fact: That's not possible without photosynthesis.
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Another Bad Pun
516 Posts
Posted Dec 06, 2013
Replied 2 hours later

Tmast98 wrote:
Here's the 5th teaser for the Winter Testing Initiative

img

Cool!
I really feel like those trees need snow on them or something. It might be light snow, but it's still a little odd. icicles hanging from the truss, or maybe the ceiling, would be a nice touch as well.

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Tmast98
210 Posts
Posted Dec 06, 2013
Replied 39 minutes later

Another Bad Pun wrote:
I really feel like those trees need snow on them or something. It might be light snow, but it's still a little odd. icicles hanging from the truss, or maybe the ceiling, would be a nice touch as well.

Yeah, would be cool, but we have limited filesize now that the map is nearly done (its almost 100mb, workshop limit :lol: )

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Never Sleeper
14 Posts
Posted Dec 06, 2013
Replied 1 hour later
This looks great, will there be custom dialoge for <Holiday Name Here>? :biggrin:
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Tmast98
210 Posts
Posted Dec 06, 2013
Replied 1 hour later

Never Sleeper wrote:
This looks great, will there be custom dialoge for ? :biggrin:

No, there won't be. I considered it at first, but decided to stick with stock lines, using the GLaDOS voice we all know and love :biggrin:.

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tile
380 Posts
Posted Dec 06, 2013
Replied 6 hours later

srs bsnss wrote:
Ok, I'm finished now. pictures containing a huge grate floor that would look better as a normal floor

MY EYES! THAT GRATE! AAAAAA!

seriously though, i think it'd look better as a normal floor, or an 8 thin floor supported by pistons.

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iWork925
1,080 Posts
Posted Dec 06, 2013
Replied 1 hour later

yishbarr wrote:
Here's an interesting fact: That's not possible without photosynthesis.

img
The following reaction is used in submarines to recyle CO? and release O?:
Na?O? + CO? -> Na?CO? + O?

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Dafflewoctor
415 Posts
Posted Dec 06, 2013
Replied 20 minutes later

Tmast98 wrote:
Here's the 5th teaser for the Winter Testing Initiative

:potd: > iWork925 wrote:

yishbarr wrote:

Unrelated

Unrelated image and information

Could you both stay relevant to the thread and stop going after one another?

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Caden
174 Posts
Posted Dec 06, 2013
Replied 16 minutes later
img

Here's the 6th teaser for the Winter Testing Initiative.

As you can see things are coming along smoothry.

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Tmast98
210 Posts
Posted Dec 06, 2013
Replied 1 minutes later

Caden wrote:
PICTURE

Here's the 6th teaser for the Winter Testing Initiative.

As you can see things are coming along smoothly.

AND that, ladies and gentlemen, is why I am running last minute tests before release. If you pack textures wrong they become wood :lol:

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iWork925
1,080 Posts
Posted Dec 07, 2013
Replied 2 hours later

Dr.Toaster Waffles wrote:
Could you both stay relevant to the thread and stop going after one another?

OK. But only because YOU said so.

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srs bsnss
552 Posts
Posted Dec 07, 2013
Replied 1 hour later

tile wrote:
srs bsnss wrote:

Ok, I'm finished now. pictures containing a huge grate floor that would look better as a normal floor

MY EYES! THAT GRATE! AAAAAA!

seriously though, i think it'd look better as a normal floor, or an 8 thin floor supported by pistons.

I like the grate. Gives the map a more 'open' feel.

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User
630 Posts
Posted Dec 07, 2013
Replied 2 hours later

srs bsnss wrote:
Gives the map a more 'open' feel.

I think the same,

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Dafflewoctor
415 Posts
Posted Dec 07, 2013
Replied 4 hours later

TheTobbell wrote:
srs bsnss wrote:

Gives the map a more 'open' feel.

I think the same,

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Gemarakup
1,183 Posts
Posted Dec 07, 2013
Replied 3 hours later
That picture would help the first creator of a "skyfox" with the flying console.

iWork925 wrote:
Dr.Toaster Waffles wrote:

Could you both stay relevant to the thread and stop going after one another?

OK. But only because YOU said so.

Shushushushushush. Quiet. Done. Finished. Byebye. Stay ontopic, because we're not building a submarine.mdl.

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Another Bad Pun
516 Posts
Posted Dec 07, 2013
Replied 4 hours later
Relevant
img
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Arachnaphob
412 Posts
Posted Dec 07, 2013
Replied 4 hours later

Another Bad Pun wrote:
img

img

EDIT:

And to stay relevant, Here is a video of a void cube in a limbo themed test.
http://www.youtube.com/watch?v=CK1tkXU-tXY
Hopefully I can get someone to help me get the void cube to have it's own skin (Black cube with glowing white cracks)

And then a screenshot.

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User
630 Posts
Posted Dec 08, 2013
Replied 2 hours later
@Arachnob last picture just looks great!
But if i put a fan on an normaly metal support, how does it spin? ^^ Maybe there should be some cables, or something other, but i think the fan needs energy :biggrin: