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Rage Gaming | Portal | 2 PVP
Uploaded by WARDOGSK93 · Aug 04, 2013
1 comments · 0.0 (1)

First to click the button in the middle of the map wins. The button betwen the glass is the button you need to click to win.

Rage Gaming | Portal | 2 PVP
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Resurrection
Uploaded by Mevious · Sep 17, 2010
35 comments · 5.0 (5)

This is a multi-part puzzle created for the My Aperture Labs contest. It gets harder as you progress, and several of the parts are interconnected and must be reused. Most of the time it is not obvious what to do next. Most people will probably find this level to be very difficult, but it is solvable without using any hacks or glitches (e.g., ?portal tunneling?). Note: Unfortunately I don't know of a way to have a second "scenes.image" file specifically for this map. So, for now, the voices are played by ambient_generics rather than scenes, and subtitles are faked by game_texts.

Resurrection
Brain Exercise
Uploaded by StasConstantine · Mar 18, 2012
13 comments · (No ratings)

An easy single player map. Includes Laser, Hardlight, Turrets, and Faith Platform. Have Fun! Please Point out any flaws, bugs, mistakes, "ninja" ways to solve it. Added few updates: bug fixes.

Brain Exercise
Manual Override 1.1 RE
Uploaded by Bowls · Jul 27, 2013
3 comments · 4.0 (5)

singleplayer map medium difficulty steamworkshop: http://steamcommunity.com/sharedfiles/f ... =162666804 trailer: (WARNING: light spoilers) http://www.youtube.com/watch?v=UD_Hxi1mtlI manualoverride provides many little puzzles which all end up in a nice run-for-your-life-bossroom i hope you enjoy this map! gl hf Bowls Version 1.1: fixed some bugs and places where you could get stuck

Manual Override 1.1 RE
[SP] Motanum's A la Tag, Part 1
Uploaded by Motanum · Mar 27, 2012
23 comments · 4.7 (18)

A map that uses a Paint gun! Based on the created gun by Omnicoder, I modified it a bit to work with my "fizzlers" I've wanted to make maps like tag: the power of paint, but I wasn't really able to do much until I asked omni for his design. It came out very fun and I think it's intersting to merge a paint gun with underground aperture science. Loads of potential, I am planning on expaning on these levels a bit more. Because it acts as an introduction, the levels are quite easy. So just enjoy the ride and the views! ----====IMPORTANT====---- -If you spam "e" (Use button), the gun will fly away. So, try to refrain from doing that. -Do NOT move the mouse in the first few seconds when the map loads! -Move your feet around (Ie, quickly pressing wasd) to update the gun's view/axis. This will force the gun to aim to where you are looking at.

[SP] Motanum's A la Tag, Part 1
Manual Override 1.1
Uploaded by Bowls · Jul 19, 2013
6 comments · (No ratings)

singleplayer map medium difficulty trailer: (WARNING: light spoilers) http://www.youtube.com/watch?v=UD_Hxi1mtlI manualoverride provides many little puzzles which all end up in a nice run-for-your-life-bossroom i hope you enjoy this map! gl hf Bowls Version 1.1: fixed some bugs and places where you could get stuck

Manual Override 1.1
Pure Intellect²: A Lecture in Reanimation
Uploaded by GLaDOS · Jul 25, 2013
0 comments · 5.0 (2)

An old map of mine that I recently gave a facelift to. Because it's old, there wasn't much I could do to optimize it, but I tried. So, it's an underground map that has 1 test chamber, lots of exploration, and a not-so-original story twist with an original implementation! All custom content is packed. Also, minor setback is that it doesn't automatically disconnect you because I couldn't be bothered to do another compile (this was intended for the Workshop only) So, welcome. Feedback is appreciated!

Pure Intellect²: A Lecture in Reanimation
PTI Portal 1 Improved Button Instance
Uploaded by yishbarr · Jul 22, 2013
1 comments · (No ratings)

Includes The Portal 1 button, and another instance to change turrets and buttons. If you have reepblue's betapack, don't install the model. I made this to make a more accurate button that fits portal 1 in BEE2 Portal 1 style, unlike the original one with the wrong textures and the Portal 2 button.

PTI Portal 1 Improved Button Instance
Untitled
Uploaded by fedebenarg · Jul 14, 2013
27 comments · 3.3 (3)

Two untitled Wheatley's chambers. ===CHANGE LOG OF VERSION 1.5=== + Solved some aesthetics problems + Solved a problem with the funnel + Allow potatos to finish her final line before you reach the elevator

Untitled
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PTI element: Vertical doors, Portal1-style doors
Uploaded by Bisqwit · Jul 07, 2013
6 comments · (No ratings)

I edited Ben's popular door element, and added two more door options into it: The vertical door, seen in the BTS scenes throughout the single player campaign, and the Portal 1 style door, which unfortunately lacks some color details. Click to zoom. (The Portal 1 wall texture was added in between of those doors to illustrate it fitting that style; it is not part of the door.) Download it here: http://bisqwit.iki.fi/kala/ptal2/doors.zip The two new door types are simply added as ButtonType selections into Ben's existing door. All the three different doors use the same icons in the editor...

PTI element: Vertical doors, Portal1-style doors