Browse Downloads

Recently active files on the download database.

Manual Override 1.1 RE
Uploaded by Bowls · Jul 27, 2013
3 comments · 4.0 (5)

singleplayer map medium difficulty steamworkshop: http://steamcommunity.com/sharedfiles/f ... =162666804 trailer: (WARNING: light spoilers) http://www.youtube.com/watch?v=UD_Hxi1mtlI manualoverride provides many little puzzles which all end up in a nice run-for-your-life-bossroom i hope you enjoy this map! gl hf Bowls Version 1.1: fixed some bugs and places where you could get stuck

Manual Override 1.1 RE
Advertisement
Registered users don’t see ads! Register now!
[SP] Motanum's A la Tag, Part 1
Uploaded by Motanum · Mar 27, 2012
23 comments · 4.7 (18)

A map that uses a Paint gun! Based on the created gun by Omnicoder, I modified it a bit to work with my "fizzlers" I've wanted to make maps like tag: the power of paint, but I wasn't really able to do much until I asked omni for his design. It came out very fun and I think it's intersting to merge a paint gun with underground aperture science. Loads of potential, I am planning on expaning on these levels a bit more. Because it acts as an introduction, the levels are quite easy. So just enjoy the ride and the views! ----====IMPORTANT====---- -If you spam "e" (Use button), the gun will fly away. So, try to refrain from doing that. -Do NOT move the mouse in the first few seconds when the map loads! -Move your feet around (Ie, quickly pressing wasd) to update the gun's view/axis. This will force the gun to aim to where you are looking at.

[SP] Motanum's A la Tag, Part 1
Manual Override 1.1
Uploaded by Bowls · Jul 19, 2013
6 comments · (No ratings)

singleplayer map medium difficulty trailer: (WARNING: light spoilers) http://www.youtube.com/watch?v=UD_Hxi1mtlI manualoverride provides many little puzzles which all end up in a nice run-for-your-life-bossroom i hope you enjoy this map! gl hf Bowls Version 1.1: fixed some bugs and places where you could get stuck

Manual Override 1.1
Pure Intellect²: A Lecture in Reanimation
Uploaded by GLaDOS · Jul 25, 2013
0 comments · 5.0 (2)

An old map of mine that I recently gave a facelift to. Because it's old, there wasn't much I could do to optimize it, but I tried. So, it's an underground map that has 1 test chamber, lots of exploration, and a not-so-original story twist with an original implementation! All custom content is packed. Also, minor setback is that it doesn't automatically disconnect you because I couldn't be bothered to do another compile (this was intended for the Workshop only) So, welcome. Feedback is appreciated!

Pure Intellect²: A Lecture in Reanimation
PTI Portal 1 Improved Button Instance
Uploaded by yishbarr · Jul 22, 2013
1 comments · (No ratings)

Includes The Portal 1 button, and another instance to change turrets and buttons. If you have reepblue's betapack, don't install the model. I made this to make a more accurate button that fits portal 1 in BEE2 Portal 1 style, unlike the original one with the wrong textures and the Portal 2 button.

PTI Portal 1 Improved Button Instance
Untitled
Uploaded by fedebenarg · Jul 14, 2013
27 comments · 3.3 (3)

Two untitled Wheatley's chambers. ===CHANGE LOG OF VERSION 1.5=== + Solved some aesthetics problems + Solved a problem with the funnel + Allow potatos to finish her final line before you reach the elevator

Untitled
PTI element: Vertical doors, Portal1-style doors
Uploaded by Bisqwit · Jul 07, 2013
6 comments · (No ratings)

I edited Ben's popular door element, and added two more door options into it: The vertical door, seen in the BTS scenes throughout the single player campaign, and the Portal 1 style door, which unfortunately lacks some color details. Click to zoom. (The Portal 1 wall texture was added in between of those doors to illustrate it fitting that style; it is not part of the door.) Download it here: http://bisqwit.iki.fi/kala/ptal2/doors.zip The two new door types are simply added as ButtonType selections into Ben's existing door. All the three different doors use the same icons in the editor...

PTI element: Vertical doors, Portal1-style doors
PTI element: Really cold lightstrip
Uploaded by Bisqwit · Jul 11, 2013
3 comments · (No ratings)

The PTI editor normally comes with a neutral / cool fluorescent lightstrip. Ben's Extended Editor added the warm lightstrip, which casts a pinkish/orange warm light. This patch adds a really cold blue lightstrip, to complete the trio. (I actually wanted to make a stark yellow one instead, but there was no such model in the game that would have fit.) Comparison of the three lights: (All captured with forced constant HDR exposure settings in the game to make a fair comparison.) Three editoritems snippet files are provided, for each of these light panels individually (if you are interested in them), and one snippet that provides a combination element that gives all three in one palette entry (recommended to use instead of the three others). The latter uses the "Button type" to select the type of lightstrip. Weighted=regular, cube=warm, sphere=cold. Note that while the individual lightpanels do block antlines, the combined one does not. It is also immune to changes in level geometry, so you have to move the lightstrip manually when you move walls. As a plus side, the combined lightstrip can be placed in a "middle" position on the wall in addition to the four standard positions. Download here: http://bisqwit.iki.fi/kala/ptal2/bisqwi ... p_cold.zip

PTI element: Really cold lightstrip
Two Broken Chambers
Uploaded by fedebenarg · Jul 07, 2013
2 comments · 5.0 (1)

It's my first map mad in Hammer. They are two chambers that are broken, but still functional.

Two Broken Chambers
Advertisement
Registered users don’t see ads! Register now!
Designed for Danger (now updated to 1.1!)
Uploaded by Puddy · Oct 25, 2012
32 comments · 5.0 (20)

Designed for Danger is a Portal 2 Campaign that offers eight new levels and 1 to 2 hours of play time. In the campaign, you assume the role of Chell during an early part of Portal 2. This time however, things turn out differently. The actions of a rogue force will set you on a new path through Aperture Laboratories. Watch your step and prepare for adventure! More information at http://www.designedfordanger.com If you prefer workshop integration, the campaign can be downloaded here: http://steamcommunity.com/sharedfiles/f ... =104612418

Designed for Danger (now updated to 1.1!)