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Revelations: Segment Nine
Uploaded by Hanzik · May 22, 2011
33 comments · 5.0 (16)

Segment 9 is full of secrets. Can you handle them all? This is my first creation in Hammer and in Valve SDK in general, so I hope you'll enjoy it.

Revelations: Segment Nine
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2 SP maps [sp_t2 , sp_t3]
Uploaded by NC22 · May 25, 2011
13 comments · 4.6 (14)

New test chamber is sp_t3 . I include my previous map because now they combined (sp_t2 have elevator to sp_t3) and sp_t2 (revision 5) have many bug fixes and small changes. So if you don't complete sp_t2 , start with it , else go on sp_t3.

2 SP maps [sp_t2 , sp_t3]
Aperture Aquatic Testing Center 2
Uploaded by MasterLagger · Oct 10, 2011
50 comments · 4.0 (10)

Since a lot of people like the 1st Aquatic Map I made I decided to make a slightly harder map that's made up of a main chamber and two smaller chambers. Doors open without switches. To make things interesting, the player will start without a Portal Gun. But a Portal Gun can be found in the map somewhere. Have fun with this new challenge! There is a hidden room somewhere with something in it to take to the elevator.

Aperture Aquatic Testing Center 2
Portalgun Reskin
Uploaded by GLaDOS · Oct 16, 2011
0 comments · 5.0 (1)

My fist portalgun reskin. Navigate to your Portal 2 game directory, located at: C:\Program Files\Steam\steamapps\common\portal 2\ Make a copy of the file pak01_dir. Extract files pak01_dir and materials to the aforementioned Portal 2 directory. Replace any files you may be warned about. Image: Light Version http://cloud.steampowered.com/ugc/56092 ... 3A35C0817/ Dark Version http://cloud.steampowered.com/ugc/56092 ... A40D16D8B/ Created by Cybermaxke

Portalgun Reskin
Atlas in the office
Uploaded by noam2000 · Sep 21, 2011
11 comments · 2.0 (10)

one of my good maps (not like the rest) hope you like it ^^

Atlas in the office
Frames prefabs
Uploaded by Lpfreaky90 · Oct 15, 2011
1 comments · (No ratings)

This file contains two prefabs: one for a doorframe, one for a funnel frame. To use these, place them in steam/steamapps/common/portal 2/bin/Prefabs. In hammer, click the entity tool and then select prefabs, and choose the one you want to use.

Frames prefabs
Reduce Reuse Refract
Uploaded by Lemures · Jun 06, 2011
21 comments · 4.6 (13)

Reduce Reuse Refract (v1.0) is a two part, difficult map involving lasers, redirection cubes, and of course, thinking with portals. For the first part, remember the map's name if you get stuck. Reduce, reuse, and refract! This is my first map, and my submission for the summer mapping initiative. I spent way too much time on this, so please, submit your feedback and tell me what you think. Good luck! -Lemures (06-06-11)

Reduce Reuse Refract
Portal 2 Test - Laser and Funnel
Uploaded by Omnicoder · Apr 20, 2011
16 comments · 1.4 (14)

Test of Portal 2 mapping pre-SDK.

Portal 2 Test - Laser and Funnel
Portal Practice
Uploaded by Groxkiller585 · May 21, 2011
14 comments · 5.0 (11)

This my first map for Portal 2. Don't expect something very long or difficult, it was just me getting the hang of things. Judging from playtesters the difficulty is borderline easy/medium so I went with medium. Have fun and remember to give feedback here in this thread! I have to thank Omnicoder,Reepblue, and P0rtal2player for thier help and support. This has been out for awhile but I forgot to upload to ThinkingWithPortals. Sorry for the delay!

Portal Practice
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Portals on Panels, Issue Clarification
Uploaded by KillerBeeGees · Oct 12, 2011
3 comments · (No ratings)

I'm having an issue where portals placed on my rotating panels will only be oriented one specific way relative to the prop_dynamic (panel) inside of them. Here is a big, simple version of the problem I'm facing.

Portals on Panels, Issue Clarification