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Gel Spawner - Instance Example + VMF
Uploaded by GLaDOS · May 14, 2011
0 comments · 2.5 (2)

This is an example map using the Propulsion Gel Spawner instance and some basic standard I/O to trigger it. VMF included.

Gel Spawner - Instance Example + VMF
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Infinite staircase with a few suprises
Uploaded by bensrob · May 13, 2011
4 comments · 0.0 (1)

Testing out a way to re-use connecting areas in maps to save space. Video

Infinite staircase with a few suprises
Android hell
Uploaded by Dai otaku · May 01, 2011
12 comments · 2.5 (2)

A map with lot of turrets and more thinking than portal shooting Update 1# added map andriod 3 play update 2# combined android hell and andriod3 in to one map end button take's you back to start up screen Thing to do put more detail in to android hell like text ect fix any bugs add more chambers get a thumbnail add lights MAKE BETTER!!! Feedback if you have any feedback plz post it i want to know what you like about if it too easy too hard ect

Android hell
Good Enough For Science (Instance Example + VMF)
Uploaded by GLaDOS · May 13, 2011
0 comments · 5.0 (4)

This is a test chamber. Four walls, ceiling and a floor. Good enough for science! This map is mostly constructed from instances, including a custom modified "arrival_departure_transition_ents.vmf" used to handle giving the player the upgraded Portalgun and the ending text. Aside from this, all instances used are stock. Source VMF and modified instance VMF included.

Good Enough For Science (Instance Example + VMF)
Portal 2 Faith Plates Example
Uploaded by Nacimota · May 13, 2011
2 comments · 5.0 (1)

Example map demonstrating the basics of faith plates in Portal 2. Includes both source vmf and compiled bsp.

Portal 2 Faith Plates Example
ap_chamber1
Uploaded by appunxintator · May 11, 2011
3 comments · 5.0 (1)

My first portal 2 map. 2 puzzles: -first involves world portals and flinging -second involves a cube and a faith plate This is just for testing some of the new features and to see what the differences are from portal 1 mapping. To update: -Lighting needs to be improved everywhere, a lot. -refining texture placement -first puzzle is cramped, so i'll increase the size.

ap_chamber1
Portal 2 Emancipation Grid Example
Uploaded by Nacimota · Apr 30, 2011
4 comments · (No ratings)

Example map demonstrating the basics of emancipation grids (fizzlers) in Portal 2. Includes both source vmf and compiled bsp

Portal 2 Emancipation Grid Example
Motanum's Test 00
Uploaded by Motanum · May 11, 2011
7 comments · 1.4 (11)

A quick map made today to test Portal 2's SDK. It is very easy to solve, and I might include this puzzle in a more complicated way in my next puzzle map! Known issues, slime doesn't look very good. Potatos attached even though she shouldn't. Map a little bit to dark for my lighting.

Motanum's Test 00
panel_vmf_bsp
Uploaded by DaisyCutter · May 10, 2011
1 comments · (No ratings)

The panel vmf and bsp as promissed, better late than never.

panel_vmf_bsp
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Nightgunner5's Extras Patcher
Uploaded by Nightgunner5 · Apr 29, 2011
10 comments · 2.5 (4)

Comes with an example. To use, drag the .extraspatch file onto p2extraspatcher.bat. twppatchgenerator.bat can be used to quickly build .extraspatch files (including thumbnails) for any bsp uploaded to Thinking With Portals.

Nightgunner5's Extras Patcher