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VikingPingvin's test map
So this is a very rough concept. I've been useing Hammer for years now but im far away from being pro. I know its very undetailed by now but will be better during this week
Portal 2 Hard Light Bridge Example
Example map demonstrating the basics of hard light bridges in Portal 2. Includes both source vmf and compiled bsp
LabRat Beta
Updated my map and it has an end. I did a speed run of 2:00 minutes but I estimate it being a 5-10 minute map. I'll add a youtube video later.
Portal 2 Custom Maps to Extras App
This will assess your \maps folder for maps that are not on the official list, then give you a one button click to add them all to the extras.txt file. If already there, it won't add them again, so to add more maps as the weeks roll on, just copy the new BSP's to your maps folder, run this app, two clicks and they're added. Written in VB express 2010, so you may need some sort of dependencies for that. I've now added another file to download - setup.rar, which has the app wrapped in an installer which should check for dependencies and download them if not present.
[SP] Synchronicity
A medium length and difficulty map using much of Portal 2's new features. Place the BSP in C:\Program Files\steam\steamapps\common\portal2\portal 2\maps. (x64 users will need to use the x86 folder) This is the map the one-room Iterator beta was from. If you played the beta you will recognize the first room (which has various bug fixes) and the rest of the map is new.
Portal 2 Cube Dropper Prefab
enjoy this prefab i created and more prefabs coming...
Portal 2 Extras Menu Patcher
Drag & drop custom maps to add them to the Portal 2 Extras menu (for easy loading without console)! It is very easy to use: It will automatically get your portal2.exe path & map name in the folder where the patcher is. Just set the title and subtitle. You can also set a picture for your map (not necessary). The program can save default settings to an ini file to make patching even easier. It also supports drag & dropping .bsp, .vtf, .txt and .exp files. .txt and .exp have to be in the example format. You can easily create such files with the program and release them with your maps. It can also copy map files to the portal2\maps folder. Try drag & dropping your map file onto the program to easily patch extras.txt and copy the map file to Portal 2! The program will also notice if the map already exists in the extras.txt and will ask the user if he wants to update the information. You can now also patch version 7.5 .vtf files to version 7.4! The program is made using Visual C# 2010 Express so it'll need the .NET Runtime to be installed. Thanks for reading & testing the program! Please report if you encounter any problems with it!
Testmap
My first ever portal(2) map, touched up & finalized, next up, real challenges!
Portal 2 Excursion Funnel Example
Example map demonstrating the basics of excursion funnels in Portal 2. Includes both source vmf and compiled bsp
doomed23 testchamber 1
This is my first Portal map (and first map made in Hammer), which includes some platform jumping as well as puzzles that use many other objects from Portal. This updated version includes improved lighting and added sound effects and a time challenge version. Please let me know what you like and dislike about the map, about any glitches that are found and any suggestions or tips you may have. I have a couple of ideas for maps for Portal 2, so I hope to learn a lot from this map.