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Lost chamber
A WIP testing the ability to bounce off of Hard Light Bridges. May never reach a finished state.
Gel Spawner - Instance Example + VMF
This is an example map using the Propulsion Gel Spawner instance and some basic standard I/O to trigger it. VMF included.
Infinite staircase with a few suprises
Testing out a way to re-use connecting areas in maps to save space. Video
What will happen with mismatched portal sizes
Video
Controlling Portals With Triggers
Video
Android hell
A map with lot of turrets and more thinking than portal shooting Update 1# added map andriod 3 play update 2# combined android hell and andriod3 in to one map end button take's you back to start up screen Thing to do put more detail in to android hell like text ect fix any bugs add more chambers get a thumbnail add lights MAKE BETTER!!! Feedback if you have any feedback plz post it i want to know what you like about if it too easy too hard ect
Gel Tutorial Map
This is the result of the tutorial if followed correctly. For a better example please visit the following page: /downloads.php?view=detail&df_id=350
Good Enough For Science (Instance Example + VMF)
This is a test chamber. Four walls, ceiling and a floor. Good enough for science! This map is mostly constructed from instances, including a custom modified "arrival_departure_transition_ents.vmf" used to handle giving the player the upgraded Portalgun and the ending text. Aside from this, all instances used are stock. Source VMF and modified instance VMF included.