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Map Loader / Starter (Beta)
Here my little Tool to Copy the Maps simply into your Folder and start them. It will work only if you have installed Portal in the typical Steam folder on C:\Program Files .... Here i upload the Version without any Maps included. If you would like to have all Maps included, goto http://www.tenacious-network.de
(portal2) PaSch's Portals
Just a test. Wanted to find out how to use the new testing mechanics, and more importantly, how to combine them. You can find an Aperture style video of it here: http://www.youtube.com/watch?v=-TSaQIq5iZ4
[Beta] Iterator
First room of Iterator. Put it in common\portal2\portal 2\maps and run in console(~) with map command followed by map name without .bsp. [Updated to fix 2 portals on blocked panel solution]
ApertureLabs_JV
ApertureLabs_JV - Version 1 Hey portal players! This is now the last map of the JointVenture series for Portal "1". I have tried to make the tasks not too difficult, they are a bit tricky nontheless. The map was tested quite a lot and I hope that it is clean from errors. If you still find some errors, tell me and I will try to eliminate them as fast as possible. Have fun and I hope you get through the map without noclip. Don't forget to vote. PORTAL 2 IS COMING SOON... Install Instructions: Title: ApertureLabs_JV Author: JointVenture Filename: ApertureLabs_JV.zip Version: 1.0 Installation: - Standard - Extract ApertureLabs_JV.zip to
Falling
I'm looking for constructive criticism rather than praise for this map. It's My first portal map, as you can probably tell. There are pretty obvious texture mishaps that I could not for the life of me figure out how to fix. Not even sure how I got those Portal 2 textures, but they were there and I thought it'd be a refreshing change from the original Portal's textures that I'd seen. The map itself is extremely easy and pretty short. It doesn't use any new puzzle solving techniques and I just borrowed ideas from the main game as well as other maps. The Portal 2 theme that play near the end of the map is a rip from the trailer courtesy of Cobaiy and of course Valve for the music itself. Tell me what you like and dislike. EDIT: I used pakrat to manually insert all the textures that I used. Along with some models and a >WAV that I made of the portal 2 theme that should play near the end. If anything is still messed up, please let me know and be specific so I can find the missing texture or model more easily.
Arch Map 02
This is my second Portal Map, it should be rather easy This map also includes a advanced version and challenges for the original.
Arch Map 01
Nothing really hard here, just my first map with some extras.
IT (fancy name missing)
A nice simple puzzle. Nothing special or fancy. This is my first map ever so please give me as much feedback as possible. Also, please report any bugs or exploits to me. Thank you and enjoy. [email protected]
[RELEASE] The Electric Castle
A logic based first map by Farragar! This map contains a wake up, 3 test chambers, a central area incoporating the last puzzle, and a medium sized BTS area. The map itself tries to remain in keeping with aperture labs scenerey and texturing, but uses two new portal fizzlers, and a new fizzler mechanism in room 3 which I haven't seen before. (sorry if this has already been used!) A walkthrough will soon be on youtube, I'll edit this when it's up. The map is medium-long and medium difficulty, and follows a small story with a nod to everyone's favourite song at the end. Criticism is welcome, and I'd love to know what you think! Screenshots are up at href=http://s46.photobucket.com/albums/f113/Laurie2907/The%20Electric%20Castle/> but I'm not a fantastic artist ;-) Thanks
Gear Portal Map-Pack
The highly anticipated update in the making (that took over 1 year) is finally here. This is an update to our original map pack "full of gravity and the sorts" that brings fixes, changes, and challenges. For a full changelog, read the readme!