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Waving Panels
Uploaded by Rabbit · Jun 02, 2011
12 comments · 4.4 (8)

A very short Single Player Map composed of two rooms. It has 2 Lasers, many panels and four cubes. It is my first released map in my life and thats the reason why the difficult is not as hard as other maps. Enjoy and feed back. Screenshots: 1. http://wishuload.de/images/2nt51u-53.jpg 2. http://wishuload.de/images/2nt51v-53.jpg

Waving Panels
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Easy|Short|SP sp_gv_easy_2
Uploaded by GalleanV · May 31, 2011
9 comments · 4.0 (10)

It`s my 4th day with hammer editor so its not a pro made map, but.... hope u will enjoy.

Easy|Short|SP sp_gv_easy_2
sp_hard_one
Uploaded by Dreamcooled · May 22, 2011
19 comments · 5.0 (2)

My first singleplayer map for Portal2 (I've mapped CSS before). The lower room is alredy complete. I will complete the upper one. Can you solve this puzzle? I think it's pretty hard. How long did it take until you did it? It's possible without using glitches. Or did you solve it in a other way than I? Walkthrough v0.85b: http://www.youtube.com/watch?v=vhL-CtWlmmM

sp_hard_one
Playing With Spheres
Uploaded by contempt280 · May 25, 2011
24 comments · 4.1 (11)

My first attempt at making a level with Hammer. Not the prettiest, but I hope the puzzles are somewhat interesting! This is more a test of reaction, puzzles aren't really too tough. Please leave any bugs or problems you may find and any constructive feedback is greatly appreciated! Thanks! UPDATE 5/30: Hopefully fixed the major issues, added some tweaks.

Playing With Spheres
Time buttons
Uploaded by pusher71 · Nov 18, 2017
1 comments · (No ratings)

This is my time buttons for Portal 2. The blue buttons activate the object immediately, but deactivate after a some time after releasing. Green buttons work in reverse, activate the object after a some time after pressing, but deactivate immediately. If you use these buttons in your maps, don't forget to include materials and models in your .bsp file!

Time buttons
[SP] Speed Gel Is Fun
Uploaded by supersandvich · Jun 02, 2011
29 comments · 5.0 (35)

My entry for the summer portal 2 contest. Set in the 1940's chambers, this one involves speed gel.

[SP] Speed Gel Is Fun
Elevator Videos Fixed - Brainstones Hardcoded Instances v1.1
Uploaded by Brainstone · Jun 08, 2012
22 comments · 5.0 (1)

EDIT(IMPORTANT:) I have just discovered (thanks to sleter) that the elevator videos behave differently AGAIN when your map is uploaded to the workshop. (Damn VALVE) The Problem is now fixed. I have also merged the arrival logic and the arrival base as I have merged the departure logic and the departure base; that was unfortunately a must because of the nature of this very annoying problem. Currently you can have entry_elevator_UP and exit_elevator_UP in your map. Entry_elevator_DOWN and exit-elevator_DOWN will be added shortly. You MUST redownload this instance, because your elevator video screens will always play the default video as soon as they are uploaded to the workshop. (Unless you delete the entity "video_script" inside your logic elevator instance. In my custom logic elevators, this is already the case, so you will probably have this problem only in your arrival elevator.) Thank you for your understanding. ---------------------------------- Aren't you tired of VALVE destroying elevator videos with the new DLC? Aren't you tired of editing scripts for map transitions? And then packing them into bsp, what doesn't work? Do you really expect every under-age-12 downloader to be smart and not lazy enough to copy several of your scripts in the right location of his PC? Do you want to display chapter titles? Do you sometimes wish to have free choice over whether your Portal Gun can shoot the orange Portal and whether it carries PoTAToeS or not? Do you want a map transition that works, when the player si not in the PeTI? All this is now accesible to you, thanks to Brainstone's Hardcoded Instance Collection --------------------------------------- 1. BrainstoneEntryTransition Delete the standard arrival_departure_transition for this to work. Possibilities to choose: $canShootOrangePortal $PortalgunHasNoPotatoe $chapterTitle $chapterSubtitle $chapterTitleColour (e.g. 255 100 255) $chapterSubtitleColour $EnableChapterTitle $EnableChapterSubtitle 2. BSHC_entry_elevator_UP $video 100% functioning 3. BSHC_exit_elevator_UP $video $newmapname $disablePTIVoteDiag (If you are playing in the PeTI AND want to vote, there is no other option than let the player click the "next map" button to create a transition. However, this always transitions the player to $newmapname when he plays not in PETI)

Elevator Videos Fixed - Brainstones Hardcoded Instances v1.1
(Instances) Extra Elevator Instances
Uploaded by ThePlayaJam765 · Aug 20, 2017
1 comments · (No ratings)

This is my first time uploading a file to thinkingwithportals. If I forgot anything, let me know. You ever look inside the turbine_elevator folder in the instances folder and browse through the elevator vmfs. To find that for the departure elevators, Valve only has the fixed one going up and the destructed one going down? What if you are making an overgrown style map but want your exit elevator to go up? This is where this comes in. Supplied in the zip archive, you will find 2 extra elevator bases. One that is destructed and goes up and one that is fixed and goes down.

(Instances) Extra Elevator Instances
Multiple Laser Cube Dropper
Uploaded by AdamPlays · Jul 25, 2017
0 comments · (No ratings)

Here's an instance I made for a working multiple laser cube dropper which does work. Features: - No Puzzlemaker dropper exploits - Cannot get stuck inside of dropper - 'Vac-tube to cube dropper' dropper - Cube dropper test map to teach you how to use them in your maps if needed Planned Features - Auto-drop-first-cube and auto-respawn-cube in instance details - All themes - All versions

Multiple Laser Cube Dropper
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Chamber Sign Maker
Uploaded by Omnicoder · May 22, 2011
25 comments · 5.0 (12)

Microsoft .NET Framework 2 required It was used to create the signs for Retrospective so you can play that if you want an example of them in-game.

Chamber Sign Maker