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Aperture Science IBM 5150 3D model
This is a model of an IMB 5150 for anyone who wants to enforce that 80's theme of old aperture.
Failure Snowy's Instant Detail Instances
For now, a xtx until I have time to do this right.
[SP] Wedged
My next work, has taken a while due to set backs in other levels, but is finally released! Features using bridges for multi-purposes to block cubes. Update version 1.1 released
Afterburn
Level created for Thinking With Portals October 2010 contest following the reveal theme. Update Uploaded a new release (1.01) that fixes a bug which prevented some players from completing the level. A video walkthrough can be found on Youtube here: Part1: http://www.youtube.com/watch?v=DZYwHEUisF8 Part2: http://www.youtube.com/watch?v=xjKF-wOYSgI
[SP] Compact Compression
My second map for portal 2. A fairly straight forward medium difficulty map, with slightly longer than medium length. Utilizes moving buttons to create unique triggers.
Elpie-o Portal 2 contest entry
A map I made for the "summer" (winter here) mapping initiative, I tried to make it between exams and final outcomes so it's kind of (very) rushed and is extremely easy.
[SP] Heavens Gate
This is a big map including three chambers. Its my second mapping attempt and i wanted to try something diffrent. So dont expect a typical Portal2 map. The difficulty should be medium - hard and the intended solution is controller friendly. I dont want to spoil anything more. Hope you like it and your feedback is welcome. v1.1 now you start without a portalgun and some graphic bugs are fixed. v1.2 fixed a display bug for the numbers of room2 v1.3 fixed an unintended solution v1.4 fixed multiple issues
[SP] Too Many Variables
This will be my 3rd release of maps. This has been in my collections of to be finished box for a while now, and even though the ending of the maps is kinda left on a cliff hanger i decided to release this none the less (else noone will end up playing these 3 levels) As stated above, map pack as such contains 3 levels, starting on tmv_start and ending on tmv_002. You will see in the console it would continue to tmv_003 however i have not completed this map so i have not released it currently. I may go back and release this again at a later date... I do not expect high remarks from these maps as they were really just some tester maps, however feedback and comments will be appreciated. Take your time with them, and enjoy them!
Gel converter device
Heyho, I made a gel converter for you. The concept of the gel converter is to convert a gel into another gel. For example: Convert bounce gel to portal gel. You may change some settings for your own implementation. This map contains: ? gel converter device ? rotating device ? binary switch for two colors How to install: Just export the .vmf to /../Portal 2/sdk_content/maps and open with the hammer editor.
Waving Panels
A very short Single Player Map composed of two rooms. It has 2 Lasers, many panels and four cubes. It is my first released map in my life and thats the reason why the difficult is not as hard as other maps. Enjoy and feed back. Screenshots: 1. http://wishuload.de/images/2nt51u-53.jpg 2. http://wishuload.de/images/2nt51v-53.jpg