Scene Voice Script Package

by ChickenMobile · Uploaded Apr 18, 2012

Scene Voice Script Package

File Size: 0.01 MB

Downloads: 89

Rating: (0 votes)

Description

These are a number of files which you can use to play Valve's scene files for voice lines. You can create your own custom order for the scenes like the way Valve has done it. This example mainly covers coop GLaDOS. If you really want to use a custom scene this is the only way to do it if the Scene Table is personalised for a certain map. I highly suggest you don't go all out unless you are making a mod or a larger map-pack. Check out: https://developer.valvesoftware.com/wiki/Portal_2_VCDs for references of each scene.

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ChickenMobile • Apr 18, 2012 • #43994
2,460 posts

These are a number of files which you can use to play Valve's scene files for voice lines.

You can create your own custom order for the scenes like the way Valve has done it.

This example mainly covers coop GLaDOS.

If you really want to use a custom scene this is the only way to do it if the Scene Table is personalised for a certain map.

I highly suggest you don't go all out unless you are making a mod or a larger map-pack.

Check out: https://developer.valvesoftware.com/wiki/Portal_2_VCDs for references of each scene.



IN ORDER TO PUT IN YOUR MAP YOU WILL NEED TO REPLACE THE SCRIPT IN @GLADOS TO THE glados_coop.nut INCLUDED WITH THE DOWNLOAD OTHERWISE NOTHING WILL CHANGE.
- Just saying


File Name: custom.7z
File Size: 14.07?KiB
Scene Voice Script Package

da1 • Apr 18, 2012 • #43995
10 posts

So normal Face Poser cannot be used in P2?

Lpfreaky90 • Apr 18, 2012 • #43996
2,842 posts

only for wheatly =(

Awesome job chicken

ChickenMobile • Apr 18, 2012 • #43997
2,460 posts

da1 wrote:
So normal Face Poser cannot be used in P2?

You can, but rebuilding scenes.image and having to replace it isn't the best method. Why not reuse the scenes that valve made I say?

  • And yes Wheatley is the only character you can facepose in portal 2. GLaDOS only came with preset whole animations and you never see yourself, so theres no point in faceposing yourself (plus chell never talks).

da1 • Apr 18, 2012 • #43998
10 posts

So this new metod is not necessary? I can still use logic_choreographed_scene?

ChickenMobile • Apr 18, 2012 • #43999
2,460 posts

da1 wrote:
So this new metod is not necessary? I can still use logic_choreographed_scene?

Sure, but none of the dings will be played and you have to time everything inside hammer.

Thornscrup • Apr 18, 2012 • #44000
45 posts

Well that sounds really interesting! Thank you master Chicken!

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